Definition CombatController.h:23
 
TYPE
Definition CombatInventoryItem.h:38
 
Definition CombatInventoryItemMagic.h:12
 
Definition CombatInventoryItemShout.h:8
 
bool CheckBusy(CombatController *a_controller) override
 
~CombatInventoryItemShout() override
 
static constexpr auto VTABLE
Definition CombatInventoryItemShout.h:11
 
static constexpr auto RTTI
Definition CombatInventoryItemShout.h:10
 
MagicItem * GetMagic() override
 
bool CheckShouldEquip(CombatController *a_controller) override
 
Definition MagicItem.h:30
 
Definition AbsorbEffect.h:6
 
constexpr REL::VariantID RTTI_CombatInventoryItemShout(687619, 395745, 0x1f1dce0)
 
constexpr std::array< REL::VariantID, 1 > VTABLE_CombatInventoryItemShout
Definition Offsets_VTABLE.h:3023