Definition CombatController.h:23
TYPE
Definition CombatInventoryItem.h:38
Definition CombatInventoryItemMagic.h:12
Definition CombatInventoryItemShout.h:8
bool CheckBusy(CombatController *a_controller) override
~CombatInventoryItemShout() override
static constexpr auto VTABLE
Definition CombatInventoryItemShout.h:11
static constexpr auto RTTI
Definition CombatInventoryItemShout.h:10
MagicItem * GetMagic() override
bool CheckShouldEquip(CombatController *a_controller) override
Definition MagicItem.h:30
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_CombatInventoryItemShout(687619, 395745, 0x1f1dce0)
constexpr std::array< REL::VariantID, 1 > VTABLE_CombatInventoryItemShout
Definition Offsets_VTABLE.h:3023