Definition BSShaderTextureSet.h:8
bool RegisterStreamables(NiStream &a_stream) override
void LoadBinary(NiStream &a_stream) override
const char * textures[Texture::kTotal]
Definition BSShaderTextureSet.h:30
void SaveBinary(NiStream &a_stream) override
static BSShaderTextureSet * Create()
static constexpr auto VTABLE
Definition BSShaderTextureSet.h:12
static auto Ni_RTTI
Definition BSShaderTextureSet.h:11
const NiRTTI * GetRTTI() const override
static constexpr auto RTTI
Definition BSShaderTextureSet.h:10
void SetTexturePath(Texture a_texture, const char *a_path) override
const char * GetTexturePath(Texture a_texture) override
~BSShaderTextureSet() override
void LinkObject(NiStream &a_stream) override
bool IsEqual(NiObject *a_object) override
void SetTexture(Texture a_texture, NiSourceTexture *a_srcTexture) override
Definition BSTextureSet.h:9
Definition NiSourceTexture.h:21
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BSShaderTextureSet(685303, 393080, 0x1ee3640)
constexpr std::array< REL::VariantID, 1 > VTABLE_BSShaderTextureSet
Definition Offsets_VTABLE.h:796
constexpr REL::VariantID NiRTTI_BSShaderTextureSet(528104, 415049, 0x3485b98)
Texture
Definition BSTextureSet.h:17