27#define RUNTIME_DATA_CONTENT \
28 NiPointer<NiCamera> camera; \
29 std::uint64_t unk130; \
31 std::uint8_t pad139; \
32 std::uint16_t pad13A; \
40 return REL::RelocateMember<BS_SCENE_GRAPH_RUNTIME_DATA>(
this, 0x128, 0x150);
45 return REL::RelocateMember<BS_SCENE_GRAPH_RUNTIME_DATA>(
this, 0x128, 0x150);
48#ifndef SKYRIM_CROSS_VR
53#undef RUNTIME_DATA_CONTENT
#define RUNTIME_DATA_CONTENT
Definition Actor.h:633
Definition BSSceneGraph.h:10
virtual void SetViewDistanceBasedOnFrameRate(float a_frameRate)
static constexpr auto Ni_RTTI
Definition BSSceneGraph.h:13
const BS_SCENE_GRAPH_RUNTIME_DATA & GetRuntimeData() const noexcept
Definition BSSceneGraph.h:43
BS_SCENE_GRAPH_RUNTIME_DATA & GetRuntimeData() noexcept
Definition BSSceneGraph.h:38
static constexpr auto RTTI
Definition BSSceneGraph.h:12
virtual float GetFarDistance()
const NiRTTI * GetRTTI() const override
virtual float GetNearDistance()
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BSSceneGraph(686701, 394547, 0x1f03f30)
constexpr REL::VariantID NiRTTI_BSSceneGraph(524681, 411296, 0x317cbf0)
Definition BSSceneGraph.h:26