9    class BSISoundDescriptor;
 
   10    class BSXAudio2GameSound;
 
Definition BSAudioManager.h:14
 
std::uint64_t unk178
Definition BSAudioManager.h:51
 
std::uint64_t unk140
Definition BSAudioManager.h:44
 
std::uint64_t unk110
Definition BSAudioManager.h:38
 
bool Play(BSISoundDescriptor *a_descriptor)
 
void * unk010
Definition BSAudioManager.h:26
 
void * unk008
Definition BSAudioManager.h:25
 
BSTHashMap< UnkKey, UnkValue > unk0C0
Definition BSAudioManager.h:33
 
bool Play(FormID a_soundFormID)
 
std::uint64_t unk180
Definition BSAudioManager.h:52
 
std::uint64_t unk150
Definition BSAudioManager.h:46
 
BSTHashMap< std::uint32_t, BSXAudio2GameSound * > unk030
Definition BSAudioManager.h:30
 
std::uint64_t unk118
Definition BSAudioManager.h:39
 
BSFixedString unk108
Definition BSAudioManager.h:37
 
BSTHashMap< UnkKey, UnkValue > unk090
Definition BSAudioManager.h:32
 
std::uint64_t unk170
Definition BSAudioManager.h:50
 
std::uint64_t unk188
Definition BSAudioManager.h:53
 
void * unk020
Definition BSAudioManager.h:28
 
std::uint64_t unk100
Definition BSAudioManager.h:36
 
std::uint64_t unk168
Definition BSAudioManager.h:49
 
std::uint64_t unk130
Definition BSAudioManager.h:42
 
std::uint64_t unk148
Definition BSAudioManager.h:45
 
std::uint64_t unk138
Definition BSAudioManager.h:43
 
std::uint64_t unk128
Definition BSAudioManager.h:41
 
void BuildSoundDataFromEditorID(BSSoundHandle &a_soundHandle, const char *a_editorID, std::uint32_t a_flags)
 
std::uint64_t unk0F0
Definition BSAudioManager.h:34
 
std::uint64_t unk000
Definition BSAudioManager.h:24
 
std::uint64_t unk120
Definition BSAudioManager.h:40
 
BSTHashMap< UnkKey, UnkValue > unk060
Definition BSAudioManager.h:31
 
void * unk018
Definition BSAudioManager.h:27
 
std::uint64_t unk160
Definition BSAudioManager.h:48
 
bool BuildSoundDataFromDescriptor(BSSoundHandle &a_soundHandle, BSISoundDescriptor *a_descriptor, std::uint32_t a_flags=0x1A)
 
std::uint64_t unk158
Definition BSAudioManager.h:47
 
std::uint64_t unk028
Definition BSAudioManager.h:29
 
static BSAudioManager * GetSingleton()
 
BSAudioManagerThread * unk0F8
Definition BSAudioManager.h:35
 
Definition BSAudioManagerThread.h:8
 
Definition BSISoundDescriptor.h:6
 
Definition BSTHashMap.h:21
 
Definition AbsorbEffect.h:6
 
std::uint32_t FormID
Definition BSCoreTypes.h:5
 
Definition BSSoundHandle.h:9