CommonLibSSE NG
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BSAnimationUpdateData.h
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1#pragma once
2
3namespace RE
4{
5 class IPostAnimationChannelUpdateFunctor;
6 class NiPoint3;
7 class TESObjectREFR;
8
10 {
11 public:
12 // members
13 float deltaTime{ 0.0f }; // 00
14 uint32_t pad04; // 04
15 void* unkFunctionPtr{ nullptr }; // 08
16 TESObjectREFR* refr{ nullptr }; // 10
17 NiPoint3* optionalEyePosition{ nullptr }; // 18
19 uint16_t flags; // 28
20 bool unk2A; // 2A
21 bool unk2B; // 2B
22 bool unk2C; // 2C
23 bool unk2D; // 2D
24 bool unk2E; // 2E
25 bool unk2F; // 2F
26 };
27 static_assert(sizeof(BSAnimationUpdateData) == 0x30);
28}
Definition IPostAnimationChannelUpdateFunctor.h:6
Definition NiPoint3.h:6
Definition TESObjectREFR.h:112
Definition AbsorbEffect.h:6
Definition BSAnimationUpdateData.h:10
void * unkFunctionPtr
Definition BSAnimationUpdateData.h:15
bool unk2A
Definition BSAnimationUpdateData.h:20
bool unk2B
Definition BSAnimationUpdateData.h:21
bool unk2E
Definition BSAnimationUpdateData.h:24
bool unk2C
Definition BSAnimationUpdateData.h:22
bool unk2F
Definition BSAnimationUpdateData.h:25
uint16_t flags
Definition BSAnimationUpdateData.h:19
bool unk2D
Definition BSAnimationUpdateData.h:23
IPostAnimationChannelUpdateFunctor * updateFunctor
Definition BSAnimationUpdateData.h:18
float deltaTime
Definition BSAnimationUpdateData.h:13
NiPoint3 * optionalEyePosition
Definition BSAnimationUpdateData.h:17
TESObjectREFR * refr
Definition BSAnimationUpdateData.h:16
uint32_t pad04
Definition BSAnimationUpdateData.h:14