CommonLibSSE NG
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#include "RE/E/Effect.h"
#include "RE/M/MagicCaster.h"
#include "RE/M/MagicItem.h"
#include "RE/M/MagicSystem.h"
Go to the source code of this file.
Namespaces | |
namespace | RE |
namespace | RE::ActiveEffectFactory |
Functions | |
bool | RE::ActiveEffectFactory::CheckCast (MagicCaster *a_caster, MagicItem *a_spell, Effect *a_effect, MagicSystem::CannotCastReason &a_reason) |