CommonLibSSE NG
CollisionLayers.h File Reference

Go to the source code of this file.

Namespaces

 RE
 

Enumerations

enum class  RE::COL_LAYER {
  RE::kUnidentified = 0 , RE::kStatic = 1 , RE::kAnimStatic = 2 , RE::kTransparent = 3 ,
  RE::kClutter = 4 , RE::kWeapon = 5 , RE::kProjectile = 6 , RE::kSpell = 7 ,
  RE::kBiped = 8 , RE::kTrees = 9 , RE::kProps = 10 , RE::kWater = 11 ,
  RE::kTrigger = 12 , RE::kTerrain = 13 , RE::kTrap = 14 , RE::kNonCollidable = 15 ,
  RE::kCloudTrap = 16 , RE::kGround = 17 , RE::kPortal = 18 , RE::kDebrisSmall = 19 ,
  RE::kDebrisLarge = 20 , RE::kAcousticSpace = 21 , RE::kActorZone = 22 , RE::kProjectileZone = 23 ,
  RE::kGasTrap = 24 , RE::kShellCasting = 25 , RE::kTransparentWall = 26 , RE::kInvisibleWall = 27 ,
  RE::kTransparentSmallAnim = 28 , RE::kClutterLarge = 29 , RE::kCharController = 30 , RE::kStairHelper = 31 ,
  RE::kDeadBip = 32 , RE::kBipedNoCC = 33 , RE::kAvoidBox = 34 , RE::kCollisionBox = 35 ,
  RE::kCameraSphere = 36 , RE::kDoorDetection = 37 , RE::kConeProjectile = 38 , RE::kCamera = 39 ,
  RE::kItemPicker = 40 , RE::kLOS = 41 , RE::kPathingPick = 42 , RE::kUnused0 = 43 ,
  RE::kUnused1 = 44 , RE::kSpellExplosion = 45 , RE::kDroppingPick = 46
}