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    CommonLibSSE NG
    
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#include <TESCombatEvent.h>
Public Attributes | |
| NiPointer< TESObjectREFR > | actor | 
| NiPointer< TESObjectREFR > | targetActor | 
| stl::enumeration< ACTOR_COMBAT_STATE, std::uint32_t > | newState | 
| std::uint32_t | pad14 { 0 } | 
| NiPointer<TESObjectREFR> RE::TESCombatEvent::actor | 
| stl::enumeration<ACTOR_COMBAT_STATE, std::uint32_t> RE::TESCombatEvent::newState | 
| std::uint32_t RE::TESCombatEvent::pad14 { 0 } | 
| NiPointer<TESObjectREFR> RE::TESCombatEvent::targetActor |