CommonLibSSE NG
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RE::PlayerActionObject Struct Reference

#include <PlayerCharacter.h>

Public Attributes

float timer
 
RefHandle refObj
 
stl::enumeration< PLAYER_ACTION, std::uint32_t > next
 

Member Data Documentation

◆ next

stl::enumeration<PLAYER_ACTION, std::uint32_t> RE::PlayerActionObject::next

◆ refObj

RefHandle RE::PlayerActionObject::refObj

◆ timer

float RE::PlayerActionObject::timer

The documentation for this struct was generated from the following file: