CommonLibSSE NG
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#include <TESObjectLAND.h>
Public Types | |
enum class | Flag { kNone = 0 , kVertexNormals_HeightMap = 1 << 0 , kVertexColors = 1 << 1 , kLayers = 1 << 2 , kMPCD = 1 << 10 } |
Public Attributes | |
stl::enumeration< Flag, std::uint32_t > | flags |
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strong |
stl::enumeration<Flag, std::uint32_t> RE::OBJ_LAND::flags |