#include <ImageSpaceData.h>
◆ bloomBlurRadius
float RE::ImageSpaceBaseData::HDR::bloomBlurRadius |
◆ bloomScale
float RE::ImageSpaceBaseData::HDR::bloomScale |
◆ bloomThreshold
float RE::ImageSpaceBaseData::HDR::bloomThreshold |
◆ eyeAdaptSpeed
float RE::ImageSpaceBaseData::HDR::eyeAdaptSpeed |
◆ eyeAdaptStrength
float RE::ImageSpaceBaseData::HDR::eyeAdaptStrength |
◆ receiveBloomThreshold
float RE::ImageSpaceBaseData::HDR::receiveBloomThreshold |
◆ skyScale
float RE::ImageSpaceBaseData::HDR::skyScale |
◆ sunlightScale
float RE::ImageSpaceBaseData::HDR::sunlightScale |
◆ white
float RE::ImageSpaceBaseData::HDR::white |
The documentation for this struct was generated from the following file: