CommonLibSSE NG
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RE::GRenderer::FillTexture Struct Reference

#include <GRenderer.h>

Public Attributes

GTexturetexture
 
Matrix textureMatrix
 
stl::enumeration< BitmapWrapMode, std::uint32_t > wrapMode
 
stl::enumeration< BitmapSampleMode, std::uint32_t > sampleMode
 

Member Data Documentation

◆ sampleMode

stl::enumeration<BitmapSampleMode, std::uint32_t> RE::GRenderer::FillTexture::sampleMode

◆ texture

GTexture* RE::GRenderer::FillTexture::texture

◆ textureMatrix

Matrix RE::GRenderer::FillTexture::textureMatrix

◆ wrapMode

stl::enumeration<BitmapWrapMode, std::uint32_t> RE::GRenderer::FillTexture::wrapMode

The documentation for this struct was generated from the following file: