#include <TESCombatStyle.h>
◆ attackIncapacitatedMult
float RE::CombatStyleMeleeData::attackIncapacitatedMult |
◆ bashAttackMult
float RE::CombatStyleMeleeData::bashAttackMult |
◆ bashMult
float RE::CombatStyleMeleeData::bashMult |
◆ bashPowerAttackMult
float RE::CombatStyleMeleeData::bashPowerAttackMult |
◆ bashRecoilMult
float RE::CombatStyleMeleeData::bashRecoilMult |
◆ powerAttackBlockingMult
float RE::CombatStyleMeleeData::powerAttackBlockingMult |
◆ powerAttackIncapacitatedMult
float RE::CombatStyleMeleeData::powerAttackIncapacitatedMult |
◆ specialAttackMult
float RE::CombatStyleMeleeData::specialAttackMult |
The documentation for this struct was generated from the following file: