#include <TESCombatStyle.h>
◆ diveBombChance
float RE::CombatStyleFlightData::diveBombChance |
◆ flyingAttackChance
float RE::CombatStyleFlightData::flyingAttackChance |
◆ groundAttackChance
float RE::CombatStyleFlightData::groundAttackChance |
◆ groundAttackTimeMult
float RE::CombatStyleFlightData::groundAttackTimeMult |
◆ hoverChance
float RE::CombatStyleFlightData::hoverChance |
◆ hoverTimeMult
float RE::CombatStyleFlightData::hoverTimeMult |
◆ perchAttackChance
float RE::CombatStyleFlightData::perchAttackChance |
◆ perchAttackTimeMult
float RE::CombatStyleFlightData::perchAttackTimeMult |
The documentation for this struct was generated from the following file: