#include <BSParticleShaderEmitter.h>
◆ age
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::age | 
        
      
 
 
◆ lifeAdjust
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::lifeAdjust | 
        
      
 
 
◆ rotationSpeed
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::rotationSpeed | 
        
      
 
 
◆ rotationStart
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::rotationStart | 
        
      
 
 
◆ speedMult
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::speedMult | 
        
      
 
 
◆ texCoordU
      
        
          | std::uint8_t RE::BSParticleShaderEmitter::ParticleData::texCoordU | 
        
      
 
 
◆ texCoordV
      
        
          | std::uint8_t RE::BSParticleShaderEmitter::ParticleData::texCoordV | 
        
      
 
 
◆ vertexX
      
        
          | std::uint8_t RE::BSParticleShaderEmitter::ParticleData::vertexX | 
        
      
 
 
◆ vertexY
      
        
          | std::uint8_t RE::BSParticleShaderEmitter::ParticleData::vertexY | 
        
      
 
 
◆ XPos
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::XPos | 
        
      
 
 
◆ XVel
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::XVel | 
        
      
 
 
◆ YPos
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::YPos | 
        
      
 
 
◆ YVel
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::YVel | 
        
      
 
 
◆ ZPos
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::ZPos | 
        
      
 
 
◆ ZVel
      
        
          | float RE::BSParticleShaderEmitter::ParticleData::ZVel | 
        
      
 
 
The documentation for this struct was generated from the following file: