#include <TESWeather.h>
◆ flags
◆ lightningColor
Color3 RE::TESWeather::Data::lightningColor |
◆ precipitationBeginFadeIn
std::int8_t RE::TESWeather::Data::precipitationBeginFadeIn |
◆ precipitationEndFadeOut
std::int8_t RE::TESWeather::Data::precipitationEndFadeOut |
◆ sunDamage
std::int8_t RE::TESWeather::Data::sunDamage |
◆ sunGlare
std::int8_t RE::TESWeather::Data::sunGlare |
◆ thunderLightningBeginFadeIn
std::int8_t RE::TESWeather::Data::thunderLightningBeginFadeIn |
◆ thunderLightningEndFadeOut
std::int8_t RE::TESWeather::Data::thunderLightningEndFadeOut |
◆ thunderLightningFrequency
std::int8_t RE::TESWeather::Data::thunderLightningFrequency |
◆ transDelta
std::int8_t RE::TESWeather::Data::transDelta |
◆ unk01
std::int8_t RE::TESWeather::Data::unk01 |
◆ unk02
std::int8_t RE::TESWeather::Data::unk02 |
◆ unk13
std::int8_t RE::TESWeather::Data::unk13 |
◆ visualEffectBegin
std::int8_t RE::TESWeather::Data::visualEffectBegin |
◆ visualEffectEnd
std::int8_t RE::TESWeather::Data::visualEffectEnd |
◆ windDirection
std::int8_t RE::TESWeather::Data::windDirection |
◆ windDirectionRange
std::int8_t RE::TESWeather::Data::windDirectionRange |
◆ windSpeed
std::uint8_t RE::TESWeather::Data::windSpeed |
The documentation for this struct was generated from the following file: