#include <BSParticleShaderEmitter.h>
◆ age
| float RE::BSParticleShaderEmitter::ParticleData::age |
◆ lifeAdjust
| float RE::BSParticleShaderEmitter::ParticleData::lifeAdjust |
◆ rotationSpeed
| float RE::BSParticleShaderEmitter::ParticleData::rotationSpeed |
◆ rotationStart
| float RE::BSParticleShaderEmitter::ParticleData::rotationStart |
◆ speedMult
| float RE::BSParticleShaderEmitter::ParticleData::speedMult |
◆ texCoordU
| std::uint8_t RE::BSParticleShaderEmitter::ParticleData::texCoordU |
◆ texCoordV
| std::uint8_t RE::BSParticleShaderEmitter::ParticleData::texCoordV |
◆ vertexX
| std::uint8_t RE::BSParticleShaderEmitter::ParticleData::vertexX |
◆ vertexY
| std::uint8_t RE::BSParticleShaderEmitter::ParticleData::vertexY |
◆ XPos
| float RE::BSParticleShaderEmitter::ParticleData::XPos |
◆ XVel
| float RE::BSParticleShaderEmitter::ParticleData::XVel |
◆ YPos
| float RE::BSParticleShaderEmitter::ParticleData::YPos |
◆ YVel
| float RE::BSParticleShaderEmitter::ParticleData::YVel |
◆ ZPos
| float RE::BSParticleShaderEmitter::ParticleData::ZPos |
◆ ZVel
| float RE::BSParticleShaderEmitter::ParticleData::ZVel |
The documentation for this struct was generated from the following file: