#include <AttackBlockHandler.h>
◆ AttackType
Enumerator |
---|
kRight | |
kLeft | |
kDual | |
◆ ~AttackBlockHandler()
RE::AttackBlockHandler::~AttackBlockHandler |
( |
| ) |
|
|
override |
◆ CanProcess()
bool RE::AttackBlockHandler::CanProcess |
( |
InputEvent * |
a_event | ) |
|
|
overridevirtual |
◆ ProcessButton()
◆ SetHeldStateActive()
void RE::AttackBlockHandler::SetHeldStateActive |
( |
bool |
a_flag | ) |
|
|
overridevirtual |
◆ UpdateHeldStateActive()
void RE::AttackBlockHandler::UpdateHeldStateActive |
( |
const ButtonEvent * |
a_event | ) |
|
|
overridevirtual |
◆ attackCount
std::uint8_t RE::AttackBlockHandler::attackCount |
◆ attackType
◆ controlID
◆ heldLeft
bool RE::AttackBlockHandler::heldLeft |
◆ heldRight
bool RE::AttackBlockHandler::heldRight |
◆ heldTimeMs
std::uint32_t RE::AttackBlockHandler::heldTimeMs |
◆ ignore
bool RE::AttackBlockHandler::ignore |
◆ initialPowerAttackDelay
float RE::AttackBlockHandler::initialPowerAttackDelay |
◆ pad29
std::uint8_t RE::AttackBlockHandler::pad29 |
◆ pad2A
std::uint16_t RE::AttackBlockHandler::pad2A |
◆ pad34
std::uint32_t RE::AttackBlockHandler::pad34 |
◆ RTTI
◆ subsequentPowerAttackDelay
float RE::AttackBlockHandler::subsequentPowerAttackDelay |
◆ unk1C
std::uint32_t RE::AttackBlockHandler::unk1C |
◆ unk41
bool RE::AttackBlockHandler::unk41 |
◆ unk44
std::uint32_t RE::AttackBlockHandler::unk44 |
The documentation for this struct was generated from the following file: