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CommonLibSSE NG
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#include <AttackBlockHandler.h>
Public Types | |
| enum class | AttackType : std::uint8_t { kRight = 0 , kLeft = 1 , kDual = 2 } |
Public Member Functions | |
| ~AttackBlockHandler () override | |
| bool | CanProcess (InputEvent *a_event) override |
| void | ProcessButton (ButtonEvent *a_event, PlayerControlsData *a_data) override |
| void | UpdateHeldStateActive (const ButtonEvent *a_event) override |
| void | SetHeldStateActive (bool a_flag) override |
Public Member Functions inherited from RE::HeldStateHandler | |
| ~HeldStateHandler () override | |
Public Member Functions inherited from RE::PlayerInputHandler | |
| virtual | ~PlayerInputHandler () |
| virtual void | ProcessThumbstick (ThumbstickEvent *a_event, PlayerControlsData *a_data) |
| virtual void | ProcessMouseMove (MouseMoveEvent *a_event, PlayerControlsData *a_data) |
| bool | IsInputEventHandlingEnabled () const |
| void | SetInputEventHandlingEnabled (bool a_enabled) |
Public Attributes | |
| std::uint32_t | heldTimeMs |
| std::uint32_t | unk1C |
| BSFixedString | controlID |
| AttackType | attackType |
| std::uint8_t | pad29 |
| std::uint16_t | pad2A |
| std::uint8_t | attackCount |
| float | initialPowerAttackDelay |
| std::uint32_t | pad34 |
| float | subsequentPowerAttackDelay |
| bool | ignore |
| bool | unk41 |
| bool | heldLeft |
| bool | heldRight |
| std::uint32_t | unk44 |
Public Attributes inherited from RE::HeldStateHandler | |
| bool | heldStateActive |
| bool | triggerReleaseEvent |
| std::uint16_t | pad12 |
| std::uint32_t | pad14 |
Public Attributes inherited from RE::PlayerInputHandler | |
| bool | inputEventHandlingEnabled |
| std::uint8_t | pad09 |
| std::uint16_t | pad0A |
| std::uint32_t | pad0C |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_AttackBlockHandler |
Static Public Attributes inherited from RE::HeldStateHandler | |
| static constexpr auto | RTTI = RTTI_HeldStateHandler |
| static constexpr auto | VTABLE = VTABLE_HeldStateHandler |
Static Public Attributes inherited from RE::PlayerInputHandler | |
| static constexpr auto | RTTI = RTTI_PlayerInputHandler |
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strong |
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override |
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overridevirtual |
Implements RE::PlayerInputHandler.
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overridevirtual |
Reimplemented from RE::PlayerInputHandler.
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overridevirtual |
Reimplemented from RE::HeldStateHandler.
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overridevirtual |
Reimplemented from RE::HeldStateHandler.
| std::uint8_t RE::AttackBlockHandler::attackCount |
| AttackType RE::AttackBlockHandler::attackType |
| BSFixedString RE::AttackBlockHandler::controlID |
| bool RE::AttackBlockHandler::heldLeft |
| bool RE::AttackBlockHandler::heldRight |
| std::uint32_t RE::AttackBlockHandler::heldTimeMs |
| bool RE::AttackBlockHandler::ignore |
| float RE::AttackBlockHandler::initialPowerAttackDelay |
| std::uint8_t RE::AttackBlockHandler::pad29 |
| std::uint16_t RE::AttackBlockHandler::pad2A |
| std::uint32_t RE::AttackBlockHandler::pad34 |
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inlinestaticconstexpr |
| float RE::AttackBlockHandler::subsequentPowerAttackDelay |
| std::uint32_t RE::AttackBlockHandler::unk1C |
| bool RE::AttackBlockHandler::unk41 |
| std::uint32_t RE::AttackBlockHandler::unk44 |