#include <D3D11.h>
◆ aeviceCaps
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::aeviceCaps |
◆ autoStreamCaps
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::autoStreamCaps |
◆ featureCaps
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::featureCaps |
◆ filterCaps
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::filterCaps |
◆ inputFormatCaps
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::inputFormatCaps |
◆ maxInputStreams
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::maxInputStreams |
◆ maxStreamStates
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::maxStreamStates |
◆ rateConversionCapsCount
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::rateConversionCapsCount |
◆ stereoCaps
| std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::stereoCaps |
The documentation for this struct was generated from the following file:
- CommonLibSSE-NG/include/REX/W32/D3D11.h