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CommonLibSSE NG
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#include <D3D11.h>
Public Attributes | |
| union { | |
| std::uint32_t firstElement | |
| std::uint32_t elementOffset | |
| }; | |
| union { | |
| std::uint32_t numElements | |
| std::uint32_t elementWidth | |
| }; | |
| union { ... } |
| union { ... } |
| std::uint32_t REX::W32::D3D11_BUFFER_RTV::elementOffset |
| std::uint32_t REX::W32::D3D11_BUFFER_RTV::elementWidth |
| std::uint32_t REX::W32::D3D11_BUFFER_RTV::firstElement |
| std::uint32_t REX::W32::D3D11_BUFFER_RTV::numElements |