CommonLibSSE NG
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Enumerations | |
enum | SCE_PAD_BUTTON : std::uint32_t { SCE_PAD_BUTTON_SHARE = 0x00000001 , SCE_PAD_BUTTON_L3 = 0x00000002 , SCE_PAD_BUTTON_R3 = 0x00000004 , SCE_PAD_BUTTON_OPTIONS = 0x00000008 , SCE_PAD_BUTTON_UP = 0x00000010 , SCE_PAD_BUTTON_RIGHT = 0x00000020 , SCE_PAD_BUTTON_DOWN = 0x00000040 , SCE_PAD_BUTTON_LEFT = 0x00000080 , SCE_PAD_BUTTON_L2 = 0x00000100 , SCE_PAD_BUTTON_R2 = 0x00000200 , SCE_PAD_BUTTON_L1 = 0x00000400 , SCE_PAD_BUTTON_R1 = 0x00000800 , SCE_PAD_BUTTON_TRIANGLE = 0x00001000 , SCE_PAD_BUTTON_CIRCLE = 0x00002000 , SCE_PAD_BUTTON_CROSS = 0x00004000 , SCE_PAD_BUTTON_SQUARE = 0x00008000 , SCE_PAD_BUTTON_PLAYSTATION = 0x00010000 , SCE_PAD_BUTTON_TOUCH_PAD = 0x00100000 , SCE_PAD_BUTTON_INTERCEPTED = 0x80000000 } |
enum REX::PS4::SCE_PAD_BUTTON : std::uint32_t |