CommonLibSSE NG
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hkpWorldRayCastInput.h
Go to the documentation of this file.
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#pragma once
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#include "
RE/H/hkVector4.h
"
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namespace
RE
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{
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struct
hkpWorldRayCastInput
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{
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public
:
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// members
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hkVector4
from
;
// 00
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hkVector4
to
;
// 10
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bool
enableShapeCollectionFilter
{
false
};
// 20
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std::uint32_t
filterInfo
{ 0 };
// 24
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};
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static_assert
(
sizeof
(hkpWorldRayCastInput) == 0x30);
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}
RE::hkVector4
Definition
hkVector4.h:9
hkVector4.h
RE
Definition
AbsorbEffect.h:6
RE::hkpWorldRayCastInput
Definition
hkpWorldRayCastInput.h:8
RE::hkpWorldRayCastInput::filterInfo
std::uint32_t filterInfo
Definition
hkpWorldRayCastInput.h:14
RE::hkpWorldRayCastInput::to
hkVector4 to
Definition
hkpWorldRayCastInput.h:12
RE::hkpWorldRayCastInput::enableShapeCollectionFilter
bool enableShapeCollectionFilter
Definition
hkpWorldRayCastInput.h:13
RE::hkpWorldRayCastInput::from
hkVector4 from
Definition
hkpWorldRayCastInput.h:11
CommonLibSSE-NG
include
RE
H
hkpWorldRayCastInput.h
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