#include <RefrInteraction.h>
◆ ~RefrInteraction()
RE::RefrInteraction::~RefrInteraction |
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◆ Unk_02()
virtual void RE::RefrInteraction::Unk_02 |
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◆ Unk_03()
virtual void RE::RefrInteraction::Unk_03 |
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pure virtual |
◆ Unk_04()
virtual void RE::RefrInteraction::Unk_04 |
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pure virtual |
◆ Unk_05()
virtual void RE::RefrInteraction::Unk_05 |
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◆ Unk_06()
virtual void RE::RefrInteraction::Unk_06 |
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◆ Unk_07()
virtual void RE::RefrInteraction::Unk_07 |
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◆ Unk_08()
virtual void RE::RefrInteraction::Unk_08 |
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◆ Unk_09()
virtual void RE::RefrInteraction::Unk_09 |
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◆ Unk_0A()
virtual void RE::RefrInteraction::Unk_0A |
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◆ Unk_0B()
virtual void RE::RefrInteraction::Unk_0B |
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◆ Unk_0C()
virtual void RE::RefrInteraction::Unk_0C |
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◆ Unk_0D()
virtual void RE::RefrInteraction::Unk_0D |
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pure virtual |
◆ Unk_0E()
virtual void RE::RefrInteraction::Unk_0E |
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pure virtual |
◆ Unk_0F()
virtual void RE::RefrInteraction::Unk_0F |
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pure virtual |
◆ actor
◆ pad19
std::uint8_t RE::RefrInteraction::pad19 |
◆ pad1A
std::uint16_t RE::RefrInteraction::pad1A |
◆ pad1C
std::uint32_t RE::RefrInteraction::pad1C |
◆ RTTI
◆ synced
bool RE::RefrInteraction::synced |
◆ targetRefr
The documentation for this class was generated from the following file: