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    CommonLibSSE NG
    
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#include <Precipitation.h>
Public Attributes | |
| DirectX::XMFLOAT4X4 | projection | 
| NiPointer< NiCamera > | camera | 
| NiPointer< BSShaderAccumulator > | accumulator | 
| BSCullingProcess * | cullingProcess | 
| std::uint64_t | pad58 | 
| NiPointer<BSShaderAccumulator> RE::Precipitation::OcclusionMapData::accumulator | 
| BSCullingProcess* RE::Precipitation::OcclusionMapData::cullingProcess | 
| std::uint64_t RE::Precipitation::OcclusionMapData::pad58 | 
| DirectX::XMFLOAT4X4 RE::Precipitation::OcclusionMapData::projection |