CommonLibSSE NG
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#include <Precipitation.h>
Public Attributes | |
DirectX::XMFLOAT4X4 | projection |
NiPointer< NiCamera > | camera |
NiPointer< BSShaderAccumulator > | accumulator |
BSCullingProcess * | cullingProcess |
std::uint64_t | pad58 |
NiPointer<BSShaderAccumulator> RE::Precipitation::OcclusionMapData::accumulator |
BSCullingProcess* RE::Precipitation::OcclusionMapData::cullingProcess |
std::uint64_t RE::Precipitation::OcclusionMapData::pad58 |
DirectX::XMFLOAT4X4 RE::Precipitation::OcclusionMapData::projection |