CommonLibSSE NG
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RE::PlayerCameraTransitionState Member List

This is the complete list of members for RE::PlayerCameraTransitionState, including all inherited members.

_refCountRE::BSIntrusiveRefCountedmutableprotected
Begin() overrideRE::PlayerCameraTransitionStatevirtual
cameraRE::TESCameraState
DecRef() constRE::BSIntrusiveRefCountedinline
End()RE::TESCameraStatevirtual
GetRotation(NiQuaternion &a_rotation) overrideRE::PlayerCameraTransitionStatevirtual
GetTranslation(NiPoint3 &a_translation) overrideRE::PlayerCameraTransitionStatevirtual
idRE::TESCameraState
IncRef() constRE::BSIntrusiveRefCountedinline
LoadGame(BGSLoadFormBuffer *a_buf)RE::TESCameraStatevirtual
pad0CRE::TESCameraState
pad1CRE::TESCameraState
Revert(BGSLoadFormBuffer *a_buf)RE::TESCameraStatevirtual
RTTIRE::PlayerCameraTransitionStateinlinestatic
SaveGame(BGSSaveFormBuffer *a_buf)RE::TESCameraStatevirtual
TES_HEAP_REDEFINE_NEW()RE::BSIntrusiveRefCounted
transitionFromRE::PlayerCameraTransitionState
transitionToRE::PlayerCameraTransitionState
unk20RE::PlayerCameraTransitionState
unk38RE::PlayerCameraTransitionState
Update(BSTSmartPointer< TESCameraState > &a_nextState) overrideRE::PlayerCameraTransitionStatevirtual
VTABLERE::PlayerCameraTransitionStateinlinestatic
~PlayerCameraTransitionState() overrideRE::PlayerCameraTransitionState
~TESCameraState()RE::TESCameraStatevirtual