CommonLibSSE NG
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RE::NiPointLight Member List

This is the complete list of members for RE::NiPointLight, including all inherited members.

_pad0CRE::NiRefObject
_refCountRE::NiRefObject
AddExtraData(const BSFixedString &a_key, NiExtraData *a_extra)RE::NiObjectNET
AddExtraData(NiExtraData *a_extra)RE::NiObjectNET
AsBhkAttachmentCollisionObject()RE::NiObjectinlinevirtual
AsBhkBlendCollisionObject()RE::NiObjectinlinevirtual
AsBhkLimitedHingeConstraint()RE::NiObjectinlinevirtual
AsBhkNiCollisionObject()RE::NiObjectinlinevirtual
AsBhkRigidBody()RE::NiObjectinlinevirtual
AsDynamicTriShape()RE::NiObjectinlinevirtual
AsFadeNode()RE::NiObjectinlinevirtual
AsGeometry()RE::NiObjectinlinevirtual
AsLinesGeom()RE::NiObjectinlinevirtual
AsMultiBoundNode()RE::NiObjectinlinevirtual
AsNiControllerManager()RE::NiObjectinlinevirtual
AsNiGeometry()RE::NiObjectinlinevirtual
AsNiTriBasedGeom()RE::NiObjectinlinevirtual
AsNiTriShape()RE::NiObjectinlinevirtual
AsNode()RE::NiObjectinlinevirtual
AsParticlesGeom()RE::NiObjectinlinevirtual
AsSegmentedTriShape()RE::NiObjectinlinevirtual
AsSubIndexTriShape()RE::NiObjectinlinevirtual
AsSwitchNode()RE::NiObjectinlinevirtual
AsTriShape()RE::NiObjectinlinevirtual
AsTriStrips()RE::NiObjectinlinevirtual
AttachProperty(NiAlphaProperty *a_property)RE::NiAVObject
Clone()RE::NiAVObject
collisionObjectRE::NiAVObject
controllersRE::NiObjectNET
CreateClone(NiCloningProcess &a_cloning) overrideRE::NiPointLightvirtual
CreateDeepCopy(NiPointer< NiObject > &a_object)RE::NiObject
CullGeometry(bool a_cull)RE::NiAVObject
CullNode(bool a_cull)RE::NiAVObject
DecRefCount()RE::NiRefObject
DeleteExtraData(std::uint16_t a_extraDataIndex)RE::NiObjectNET
DeleteThis()RE::NiRefObjectvirtual
extraRE::NiObjectNET
extraDataSizeRE::NiObjectNET
fadeAmountRE::NiAVObject
Flag enum nameRE::NiAVObject
flagsRE::NiAVObject
flags02RE::NiAVObject
GetAppCulled() constRE::NiAVObject
GetBlockAllocationSize() constRE::NiObjectinlinevirtual
GetCollisionLayer() constRE::NiAVObject
GetCollisionObject() constRE::NiAVObject
GetController(const NiRTTI *a_rtti) constRE::NiObjectNET
GetController() constRE::NiObjectNET
GetControllers() constRE::NiObjectNET
GetExtraData(const BSFixedString &a_key) constRE::NiObjectNET
GetExtraData(const BSFixedString &a_key) constRE::NiObjectNET
GetExtraDataAt(std::uint16_t a_extraDataIndex) constRE::NiObjectNET
GetExtraDataSize() constRE::NiObjectNET
GetFirstGeometryOfShaderType(BSShaderMaterial::Feature a_type)RE::NiAVObject
GetFlags() noexceptRE::NiAVObjectinline
GetFlags() const noexceptRE::NiAVObjectinline
GetGroup() constRE::NiObjectinlinevirtual
GetLightRuntimeData() noexceptRE::NiLightinline
GetLightRuntimeData() const noexceptRE::NiLightinline
GetObjectByName(const BSFixedString &a_name)RE::NiAVObject
GetPointLightRuntimeData() noexceptRE::NiPointLightinline
GetPointLightRuntimeData() const noexceptRE::NiPointLightinline
GetRefCount() const noexceptRE::NiRefObjectinline
GetRTTI() const overrideRE::NiPointLightvirtual
GetStreamableRTTI() constRE::NiObjectinlinevirtual
GetTotalObjectCount()RE::NiRefObjectstatic
GetUserData() constRE::NiAVObject
HasAnimation() constRE::NiAVObject
HasExtraData(const BSFixedString &a_key) constRE::NiObjectNET
HasShaderType(BSShaderMaterial::Feature a_type)RE::NiAVObject
IncRefCount()RE::NiRefObject
InsertExtraData(NiExtraData *a_extra)RE::NiObjectNET
IsEqual(NiObject *a_object) overrideRE::NiPointLightvirtual
lastUpdatedFrameCounterRE::NiAVObject
LinkObject(NiStream &a_stream) overrideRE::NiAVObjectvirtual
LoadBinary(NiStream &a_stream) overrideRE::NiPointLightvirtual
localRE::NiAVObject
maxSizeRE::NiObjectNET
nameRE::NiObjectNET
Ni_RTTIRE::NiPointLightinlinestatic
NiRefObject()RE::NiRefObject
OnVisible(NiCullingProcess &a_process)RE::NiAVObject
pad10CRE::NiAVObject
pad2CRE::NiObjectNET
parentRE::NiAVObject
parentIndexRE::NiAVObject
PerformOp(PerformOpFunc &a_func)RE::NiAVObject
PostAttachUpdate()RE::NiAVObject
PostLinkObject(NiStream &a_stream) overrideRE::NiObjectNETvirtual
PreAttachUpdate(NiNode *a_parent, NiUpdateData &a_data)RE::NiAVObject
previousWorldRE::NiAVObject
ProcessClone(NiCloningProcess &a_cloning) overrideRE::NiAVObjectvirtual
RegisterStreamables(NiStream &a_stream) overrideRE::NiAVObjectvirtual
RemoveAllExtraData()RE::NiObjectNET
RemoveDecals()RE::NiAVObject
RemoveExtraData(const BSFixedString &a_key)RE::NiObjectNET
RemoveExtraDataAt(std::uint16_t a_extraDataIndex)RE::NiObjectNET
RTTIRE::NiPointLightinlinestatic
SaveBinary(NiStream &a_stream) overrideRE::NiPointLightvirtual
SetAppCulled(bool a_cull)RE::NiAVObject
SetCollisionLayer(COL_LAYER a_collisionLayer)RE::NiAVObject
SetCollisionLayerAndGroup(COL_LAYER a_collisionLayer, std::uint32_t a_group)RE::NiAVObject
SetDefaultMaterialNeedsUpdateFlag(bool a_flag)RE::NiAVObject
SetExtraDataSize(std::uint16_t a_size)RE::NiObjectNET
SetGroup(NiObjectGroup *a_group)RE::NiObjectinlinevirtual
SetMaterialNeedsUpdate(bool a_needsUpdate)RE::NiAVObject
SetMotionType(std::uint32_t a_motionType, bool a_arg2=true, bool a_arg3=false, bool a_allowActivate=true)RE::NiAVObject
SetProjectedUVData(const NiColorA &a_projectedUVParams, const NiColor &a_projectedUVColor, bool a_isSnow)RE::NiAVObject
SetSelectiveUpdateFlags(bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid)RE::NiAVObject
SetUserData(TESObjectREFR *a_ref) noexceptRE::NiAVObject
StreamCanSkip()RE::NiObjectinlinevirtual
TES_HEAP_REDEFINE_NEW()RE::NiRefObject
TintScenegraph(const NiColorA &a_color)RE::NiAVObject
unk03CRE::NiAVObject
unk108RE::NiAVObject
unk10ARE::NiAVObject
Unk_VRFunc(void)RE::NiAVObjectvirtual
Update(NiUpdateData &a_data)RE::NiAVObject
UpdateBodyTint(const NiColor &a_color)RE::NiAVObject
UpdateControllers(NiUpdateData &a_data)RE::NiAVObjectvirtual
UpdateDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2)RE::NiAVObject
UpdateHairColor(const NiColor &a_color)RE::NiAVObject
UpdateMaterialAlpha(float a_alpha, bool a_doOnlySkin)RE::NiAVObject
UpdateRigidConstraints(bool a_enable, std::uint8_t a_arg2=1, std::uint32_t a_arg3=1)RE::NiAVObject
UpdateRigidDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2)RE::NiAVObject
UpdateSelectedDownwardPass(NiUpdateData &a_data, std::uint32_t a_arg2)RE::NiAVObject
UpdateTransformAndBounds(NiUpdateData &a_data)RE::NiAVObject
UpdateWorldBound()RE::NiAVObject
UpdateWorldData(NiUpdateData *a_data)RE::NiAVObject
userDataRE::NiAVObject
worldRE::NiAVObject
worldBoundRE::NiAVObject
~NiAVObject() overrideRE::NiAVObject
~NiLight() overrideRE::NiLight
~NiObject() override=defaultRE::NiObject
~NiObjectNET() overrideRE::NiObjectNET
~NiPointLight() overrideRE::NiPointLight
~NiRefObject()RE::NiRefObjectvirtual