CommonLibSSE NG
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RE::InventoryEntryData Class Reference

#include <InventoryEntryData.h>

Public Member Functions

 InventoryEntryData () noexcept=default
 
 InventoryEntryData (const InventoryEntryData &a_rhs)
 
 InventoryEntryData (InventoryEntryData &&a_rhs) noexcept
 
 InventoryEntryData (TESBoundObject *a_object, std::int32_t a_countDelta)
 
 ~InventoryEntryData ()
 
InventoryEntryDataoperator= (const InventoryEntryData &a_rhs)
 
InventoryEntryDataoperator= (InventoryEntryData &&a_rhs)
 
void AddExtraList (ExtraDataList *a_extra)
 
const char * GetDisplayName ()
 
EnchantmentItemGetEnchantment () const
 
std::optional< double > GetEnchantmentCharge () const
 
constexpr TESBoundObjectGetObject () noexcept
 
constexpr const TESBoundObjectGetObject () const noexcept
 
TESFormGetOwner ()
 
SOUL_LEVEL GetSoulLevel () const
 
std::int32_t GetValue () const
 
float GetWeight () const
 
bool IsEnchanted () const
 
bool IsFavorited () const
 
bool IsLeveled () const
 
bool IsPoisoned () const
 
bool IsWorn () const
 
bool IsOwnedBy (Actor *a_testOwner, bool a_defaultTo=true)
 
bool IsOwnedBy (Actor *a_testOwner, TESForm *a_itemOwner, bool a_defaultTo=true)
 
bool IsQuestObject () const
 
void PoisonObject (AlchemyItem *a_alchItem, std::uint32_t a_count)
 
 TES_HEAP_REDEFINE_NEW ()
 

Public Attributes

TESBoundObjectobject { nullptr }
 
BSSimpleList< ExtraDataList * > * extraLists { nullptr }
 
std::int32_t countDelta { 0 }
 
std::uint32_t pad14 { 0 }
 

Constructor & Destructor Documentation

◆ InventoryEntryData() [1/4]

RE::InventoryEntryData::InventoryEntryData ( )
defaultnoexcept

◆ InventoryEntryData() [2/4]

RE::InventoryEntryData::InventoryEntryData ( const InventoryEntryData a_rhs)

◆ InventoryEntryData() [3/4]

RE::InventoryEntryData::InventoryEntryData ( InventoryEntryData &&  a_rhs)
inlinenoexcept

◆ InventoryEntryData() [4/4]

RE::InventoryEntryData::InventoryEntryData ( TESBoundObject a_object,
std::int32_t  a_countDelta 
)
inline

◆ ~InventoryEntryData()

RE::InventoryEntryData::~InventoryEntryData ( )

Member Function Documentation

◆ AddExtraList()

void RE::InventoryEntryData::AddExtraList ( ExtraDataList a_extra)

◆ GetDisplayName()

const char * RE::InventoryEntryData::GetDisplayName ( )

◆ GetEnchantment()

EnchantmentItem * RE::InventoryEntryData::GetEnchantment ( ) const

◆ GetEnchantmentCharge()

std::optional< double > RE::InventoryEntryData::GetEnchantmentCharge ( ) const

◆ GetObject() [1/2]

constexpr const TESBoundObject * RE::InventoryEntryData::GetObject ( ) const
inlineconstexprnoexcept

◆ GetObject() [2/2]

constexpr TESBoundObject * RE::InventoryEntryData::GetObject ( )
inlineconstexprnoexcept

◆ GetOwner()

TESForm * RE::InventoryEntryData::GetOwner ( )

◆ GetSoulLevel()

SOUL_LEVEL RE::InventoryEntryData::GetSoulLevel ( ) const

◆ GetValue()

std::int32_t RE::InventoryEntryData::GetValue ( ) const

◆ GetWeight()

float RE::InventoryEntryData::GetWeight ( ) const

◆ IsEnchanted()

bool RE::InventoryEntryData::IsEnchanted ( ) const

◆ IsFavorited()

bool RE::InventoryEntryData::IsFavorited ( ) const

◆ IsLeveled()

bool RE::InventoryEntryData::IsLeveled ( ) const

◆ IsOwnedBy() [1/2]

bool RE::InventoryEntryData::IsOwnedBy ( Actor a_testOwner,
bool  a_defaultTo = true 
)

◆ IsOwnedBy() [2/2]

bool RE::InventoryEntryData::IsOwnedBy ( Actor a_testOwner,
TESForm a_itemOwner,
bool  a_defaultTo = true 
)

◆ IsPoisoned()

bool RE::InventoryEntryData::IsPoisoned ( ) const

◆ IsQuestObject()

bool RE::InventoryEntryData::IsQuestObject ( ) const

◆ IsWorn()

bool RE::InventoryEntryData::IsWorn ( ) const

◆ operator=() [1/2]

InventoryEntryData & RE::InventoryEntryData::operator= ( const InventoryEntryData a_rhs)

◆ operator=() [2/2]

InventoryEntryData & RE::InventoryEntryData::operator= ( InventoryEntryData &&  a_rhs)

◆ PoisonObject()

void RE::InventoryEntryData::PoisonObject ( AlchemyItem a_alchItem,
std::uint32_t  a_count 
)

◆ TES_HEAP_REDEFINE_NEW()

RE::InventoryEntryData::TES_HEAP_REDEFINE_NEW ( )

Member Data Documentation

◆ countDelta

std::int32_t RE::InventoryEntryData::countDelta { 0 }

◆ extraLists

BSSimpleList<ExtraDataList*>* RE::InventoryEntryData::extraLists { nullptr }

◆ object

TESBoundObject* RE::InventoryEntryData::object { nullptr }

◆ pad14

std::uint32_t RE::InventoryEntryData::pad14 { 0 }

The documentation for this class was generated from the following file: