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| ~GFxMovieView () override |
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virtual void | SetViewport (const GViewport &a_viewDesc) |
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virtual void | GetViewport (GViewport *a_viewDesc) const |
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virtual void | SetViewScaleMode (ScaleModeType a_type) |
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virtual ScaleModeType | GetViewScaleMode () const |
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virtual void | SetViewAlignment (AlignType a_type) |
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virtual AlignType | GetViewAlignment () const |
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virtual GRectF | GetVisibleFrameRect () const |
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virtual void | SetPerspective3D (const GMatrix3D &a_projMatIn) |
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virtual void | SetView3D (const GMatrix3D &a_viewMatIn) |
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virtual GRectF | GetSafeRect () const |
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virtual void | SetSafeRect (const GRectF &a_rect) |
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virtual void | Restart () |
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virtual float | Advance (float a_deltaT, std::uint32_t a_frameCatchUpCount=2) |
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virtual void | Display () |
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virtual void | DisplayPrePass () |
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virtual void | SetPause (bool a_pause) |
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virtual bool | IsPaused () const |
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virtual void | SetBackgroundColor (const GColor a_bgColor) |
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virtual void | SetBackgroundAlpha (float a_alpha) |
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virtual float | GetBackgroundAlpha () const |
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virtual HEResult | HandleEvent (const GFxEvent &a_event) |
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virtual void | GetMouseState (std::uint32_t a_mouseIndex, float *a_x, float *a_y, std::uint32_t *a_buttons) |
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virtual void | NotifyMouseState (float a_x, float a_y, std::uint32_t a_buttons, std::uint32_t a_mouseIndex=0) |
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virtual bool | HitTest (float a_x, float a_y, HitTestType a_testCond=HitTestType::kShapes, std::uint32_t a_controllerIdx=0) |
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virtual bool | HitTest3D (GPoint3F *a_ptOut, float a_x, float a_y, std::uint32_t a_controllerIdx=0) |
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virtual void | SetExternalInterfaceRetVal (const GFxValue &a_val) |
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virtual void * | GetUserData () const |
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virtual void | SetUserData (void *a_data) |
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virtual bool | AttachDisplayCallback (const char *a_pathToObject, void(*a_callback)(void *a_user), void *a_user) |
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virtual bool | IsMovieFocused () const |
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virtual bool | GetDirtyFlag (bool a_doReset=true) |
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virtual void | SetMouseCursorCount (std::uint32_t a_count) |
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virtual std::uint32_t | GetMouseCursorCount () const |
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virtual void | SetControllerCount (std::uint32_t a_count) |
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virtual std::uint32_t | GetControllerCount () const |
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virtual void | GetStats (GStatBag *a_bag, bool a_reset=true) |
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virtual GMemoryHeap * | GetHeap () const |
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virtual void | ForceCollectGarbage () |
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virtual GPointF | TranslateToScreen (const GPointF &a_p, void *a_userMatrix) |
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virtual GRectF | TranslateToScreen (const GRectF &a_p, void *a_userMatrix) |
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virtual bool | TranslateLocalToScreen (const char *a_pathToCharacter, const GPointF &a_pt, GPointF *a_presPt, void *a_userMatrix) |
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virtual bool | SetControllerFocusGroup (std::uint32_t a_controllerIdx, std::uint32_t a_focusGroupIndex) |
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virtual std::uint32_t | GetControllerFocusGroup (std::uint32_t a_controllerIdx) const |
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virtual GFxMovieDef::MemoryContext * | GetMemoryContext () const |
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virtual void | Release () |
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void | SetViewport (std::int32_t a_bufW, std::int32_t a_bufH, std::int32_t a_left, std::int32_t a_top, std::int32_t a_width, std::int32_t a_height, GViewport::Flag a_flags=GViewport::Flag::kNone) |
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void | InvokeNoReturn (const char *a_methodName, const GFxValue *a_args, std::uint32_t a_numArgs) |
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virtual GFxMovieDef * | GetMovieDef () const |
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virtual std::uint32_t | GetCurrentFrame () const |
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virtual bool | HasLooped () const |
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virtual void | GotoFrame (std::uint32_t a_frameNumber) |
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virtual bool | GotoLabeledFrame (const char *a_label, std::int32_t a_offset=0) |
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virtual void | SetPlayState (PlayState a_state) |
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virtual PlayState | GetPlayState () const |
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virtual void | SetVisible (bool a_visible) |
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virtual bool | GetVisible () const |
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virtual bool | IsAvailable (const char *a_pathToVar) const |
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virtual void | CreateString (GFxValue *a_value, const char *a_string) |
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virtual void | CreateStringW (GFxValue *a_value, const wchar_t *a_string) |
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virtual void | CreateObject (GFxValue *a_value, const char *a_className=0, const GFxValue *a_args=0, std::uint32_t a_numArgs=0) |
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virtual void | CreateArray (GFxValue *a_value) |
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virtual void | CreateFunction (GFxValue *a_value, GFxFunctionHandler *a_fc, void *a_userData=0) |
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virtual bool | SetVariable (const char *a_pathToVar, const GFxValue &a_value, SetVarType a_setType=SetVarType::kSticky) |
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virtual bool | GetVariable (GFxValue *a_val, const char *a_pathToVar) const |
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virtual bool | SetVariableArray (SetArrayType a_type, const char *a_pathToVar, std::uint32_t a_index, const void *a_data, std::uint32_t a_count, SetVarType a_setType=SetVarType::kSticky) const |
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virtual bool | SetVariableArraySize (const char *a_pathToVar, std::uint32_t a_count, SetVarType a_setType=SetVarType::kSticky) |
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virtual std::uint32_t | GetVariableArraySize (const char *a_pathToVar) |
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virtual bool | GetVariableArray (SetArrayType a_type, const char *a_pathToVar, std::uint32_t a_index, void *a_data, std::uint32_t a_count) |
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virtual bool | InvokeFmt (const char *a_methodName, GFxValue *a_result, const char *a_argFmt,...) |
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virtual bool | Invoke (const char *a_methodName, GFxValue *a_result, const GFxValue *a_args, std::uint32_t a_numArgs) |
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virtual bool | InvokeArgs (const char *a_methodName, GFxValue *a_result, const char *a_argFmt, std::va_list a_args) |
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std::uint32_t | GetFrameCount () const |
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float | GetFrameRate () const |
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bool | SetVariable (const char *a_pathToVar, const char *a_value, SetVarType a_setType=SetVarType::kSticky) |
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bool | SetVariable (const char *a_pathToVar, const wchar_t *a_value, SetVarType a_setType=SetVarType::kSticky) |
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bool | SetVariableDouble (const char *a_pathToVar, double a_value, SetVarType a_setType=SetVarType::kSticky) |
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double | GetVariableDouble (const char *a_pathToVar) const |
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bool | SetVariableArray (const char *a_pathToVar, std::uint32_t a_index, const GFxValue *a_data, std::uint32_t a_count, SetVarType a_setType=SetVarType::kSticky) |
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bool | GetVariableArray (const char *a_pathToVar, std::uint32_t a_index, GFxValue *a_data, std::uint32_t a_count) |
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| GFC_MEMORY_REDEFINE_NEW_IMPL (GRefCountImpl, GFC_REFCOUNTALLOC_CHECK_DELETE, StatType) |
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| ~GRefCountImpl () override=default |
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void | AddRef () |
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void | Release () |
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virtual | ~GFxStateBag () |
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virtual void | SetState (GFxState::StateType a_stateType, GFxState *a_state) |
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virtual GFxState * | GetStateAddRef (GFxState::StateType a_stateType) const |
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virtual void | GetStatesAddRef (GFxState **a_stateList, const GFxState::StateType *a_stateTypes, std::uint32_t a_count) const |
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template<class T > |
T * | GetStateAddRef (GFxState::StateType a_state) const |
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GPtr< GFxState > | GetState (GFxState::StateType a_stateType) const |
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template<class T > |
GPtr< T > | GetState (GFxState::StateType a_stateType) const |
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