#include <GFxCharacterDef.h>
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enum class | ResourceType {
kCharacterDefBit = 1 << 7
, kNone = 0
, kImage
, kFont
,
kMovieDef
, kSoundSample
, kMovieDataDef = kCharacterDefBit | 0
, kButtonDef
,
kTextDef
, kEditTextDef
, kSpriteDef
, kShapeDef
,
kVideoDef
, kTypeCode_Mask = 0xFF00
, kTypeCode_Shift = 8
} |
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enum class | ResourceUse {
kNone = 0
, kBitmap = 1
, kGradient = 2
, kFontTexture = 3
,
kSoundSample = 4
, kTypeCode_Mask = 0xFF
} |
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enum | |
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static std::uint32_t | MakeTypeCode (ResourceType a_resourceType, ResourceUse a_resourceUse=ResourceUse::kNone) |
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GAtomicInt< std::int32_t > | _refCount |
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std::uint32_t | _pad0C |
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GFxResourceLibBase * | _lib |
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◆ CreateCharacter()
virtual GFxCharacter * RE::GFxCharacterDef::CreateCharacter |
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virtual |
◆ GetVersion()
virtual std::uint32_t RE::GFxCharacterDef::GetVersion |
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virtual |
◆ Unk_04()
virtual void RE::GFxCharacterDef::Unk_04 |
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void |
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◆ Unk_05()
virtual bool RE::GFxCharacterDef::Unk_05 |
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const GPointF & |
a_pt, |
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bool |
a_arg2, |
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void * |
a_arg3 |
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) |
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virtual |
◆ Unk_06()
virtual void RE::GFxCharacterDef::Unk_06 |
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void |
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virtual |
◆ Unk_07()
virtual void RE::GFxCharacterDef::Unk_07 |
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void |
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virtual |
◆ pad1C
std::uint32_t RE::GFxCharacterDef::pad1C |
◆ resourceId
The documentation for this class was generated from the following file: