CommonLibSSE NG
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#include <DialogueItem.h>
Public Attributes | |
BSString | text |
stl::enumeration< EmotionType, std::uint32_t > | animFaceArchType |
std::uint16_t | percent |
std::uint16_t | pad16 |
BSFixedString | voice |
TESIdleForm * | speakerIdle |
TESIdleForm * | listenIdle |
BGSSoundDescriptorForm * | voiceSound |
bool | useEmotion |
bool | soundLip |
std::uint16_t | pad3A |
std::uint32_t | pad3C |
stl::enumeration<EmotionType, std::uint32_t> RE::DialogueResponse::animFaceArchType |
TESIdleForm* RE::DialogueResponse::listenIdle |
std::uint16_t RE::DialogueResponse::pad16 |
std::uint16_t RE::DialogueResponse::pad3A |
std::uint32_t RE::DialogueResponse::pad3C |
std::uint16_t RE::DialogueResponse::percent |
bool RE::DialogueResponse::soundLip |
TESIdleForm* RE::DialogueResponse::speakerIdle |
BSString RE::DialogueResponse::text |
bool RE::DialogueResponse::useEmotion |
BSFixedString RE::DialogueResponse::voice |
BGSSoundDescriptorForm* RE::DialogueResponse::voiceSound |