#include <BSTreeManager.h>
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using | Type = typename Traits::Type |
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using | Allocator = typename Traits::Allocator |
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◆ GetSingleton()
◆ branches
◆ branchLock
◆ cullingCamera
◆ enableTreeAnims
bool RE::BSTreeManager::enableTreeAnims |
◆ enableTrees
bool RE::BSTreeManager::enableTrees |
◆ forceFullDetail
bool RE::BSTreeManager::forceFullDetail |
◆ loadedTrees
◆ midLODSwitchDist
float RE::BSTreeManager::midLODSwitchDist |
◆ pad04
std::uint32_t RE::BSTreeManager::pad04 |
◆ pad84
std::uint32_t RE::BSTreeManager::pad84 |
◆ skinnedTrees
BSTArray<BSTreeNode*> RE::BSTreeManager::skinnedTrees |
◆ treeLock
◆ treeUpdateTimer
float RE::BSTreeManager::treeUpdateTimer |
◆ unk68
std::uint32_t RE::BSTreeManager::unk68 |
◆ unk6C
std::uint32_t RE::BSTreeManager::unk6C |
◆ windDirection
NiPoint2 RE::BSTreeManager::windDirection |
◆ windMagnitude
float RE::BSTreeManager::windMagnitude |
The documentation for this class was generated from the following file: