CommonLibSSE NG
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RE::BSTempEffectSPG Member List
This is the complete list of members for
RE::BSTempEffectSPG
, including all inherited members.
_pad0C
RE::NiRefObject
_refCount
RE::NiRefObject
age
RE::BSTempEffect
As
() noexcept
RE::BSTempEffect
As
() const noexcept
RE::BSTempEffect
AsBhkAttachmentCollisionObject
() override
RE::BSTempEffect
virtual
AsBhkBlendCollisionObject
() override
RE::BSTempEffect
virtual
AsBhkLimitedHingeConstraint
() override
RE::BSTempEffect
virtual
AsBhkNiCollisionObject
() override
RE::BSTempEffect
virtual
AsBhkRigidBody
() override
RE::BSTempEffect
virtual
AsDynamicTriShape
() override
RE::BSTempEffect
virtual
AsFadeNode
() override
RE::BSTempEffect
virtual
AsGeometry
() override
RE::BSTempEffect
virtual
AsLinesGeom
() override
RE::BSTempEffect
virtual
AsMultiBoundNode
() override
RE::BSTempEffect
virtual
AsNiControllerManager
()
RE::NiObject
inline
virtual
AsNiGeometry
() override
RE::BSTempEffect
virtual
AsNiTriBasedGeom
() override
RE::BSTempEffect
virtual
AsNiTriShape
() override
RE::BSTempEffect
virtual
AsNode
() override
RE::BSTempEffect
virtual
AsParticlesGeom
() override
RE::BSTempEffect
virtual
AsSegmentedTriShape
() override
RE::BSTempEffect
virtual
AsSubIndexTriShape
() override
RE::BSTempEffect
virtual
AsSwitchNode
() override
RE::BSTempEffect
virtual
AsTriShape
() override
RE::BSTempEffect
virtual
AsTriStrips
() override
RE::BSTempEffect
virtual
Attach
()
RE::BSTempEffect
virtual
cell
RE::BSTempEffect
CreateClone
(NiCloningProcess &a_cloning)
RE::NiObject
inline
virtual
CreateDeepCopy
(NiPointer< NiObject > &a_object)
RE::NiObject
data
RE::BSTempEffectSPG
DecRefCount
()
RE::NiRefObject
DeleteThis
()
RE::NiRefObject
virtual
Detach
() override
RE::BSTempEffectSPG
virtual
effectID
RE::BSTempEffect
FinishLoadGame
(BGSLoadGameBuffer *a_buf) override
RE::BSTempEffectSPG
virtual
Get3D
() const
RE::BSTempEffect
virtual
GetBlockAllocationSize
() const
RE::NiObject
inline
virtual
GetClearWhenCellIsUnloaded
() const
RE::BSTempEffect
virtual
GetGroup
() const
RE::NiObject
inline
virtual
GetManagerHandlesSaveLoad
() const
RE::BSTempEffect
virtual
GetRefCount
() const noexcept
RE::NiRefObject
inline
GetRTTI
() const override
RE::BSTempEffectSPG
virtual
GetStackable
() const
RE::BSTempEffect
virtual
GetStackableMatch
(BSTempEffect *a_effect) const
RE::BSTempEffect
virtual
GetStreamableRTTI
() const
RE::NiObject
inline
virtual
GetTotalObjectCount
()
RE::NiRefObject
static
GetType
() const override
RE::BSTempEffectSPG
virtual
IncRefCount
()
RE::NiRefObject
Initialize
()
RE::BSTempEffect
virtual
initialized
RE::BSTempEffect
IsEqual
(NiObject *a_object)
RE::NiObject
virtual
IsInterfaceEffect
() const
RE::BSTempEffect
virtual
lifetime
RE::BSTempEffect
LinkObject
(NiStream &a_stream)
RE::NiObject
inline
virtual
LoadBinary
(NiStream &a_stream)
RE::NiObject
inline
virtual
LoadGame
(BGSLoadGameBuffer *a_buf) override
RE::BSTempEffectSPG
virtual
Ni_RTTI
RE::BSTempEffectSPG
inline
static
NiRefObject
()
RE::NiRefObject
pad14
RE::BSTempEffect
pad25
RE::BSTempEffect
pad26
RE::BSTempEffect
pad2C
RE::BSTempEffect
pad49
RE::BSTempEffectSPG
pad4A
RE::BSTempEffectSPG
pad4C
RE::BSTempEffectSPG
Pop
()
RE::BSTempEffect
virtual
PostLinkObject
(NiStream &a_stream)
RE::NiObject
inline
virtual
ProcessClone
(NiCloningProcess &a_cloning)
RE::NiObject
virtual
Push
()
RE::BSTempEffect
virtual
RegisterStreamables
(NiStream &a_stream)
RE::NiObject
virtual
RTTI
RE::BSTempEffectSPG
inline
static
SaveBinary
(NiStream &a_stream)
RE::NiObject
inline
virtual
SaveGame
(BGSSaveGameBuffer *a_buf) override
RE::BSTempEffectSPG
virtual
SetGroup
(NiObjectGroup *a_group)
RE::NiObject
inline
virtual
SetInterfaceEffect
(bool a_set)
RE::BSTempEffect
virtual
spg3D
RE::BSTempEffectSPG
StreamCanSkip
()
RE::NiObject
inline
virtual
TES_HEAP_REDEFINE_NEW
()
RE::NiRefObject
TYPE
RE::BSTempEffectSPG
inline
static
unk40
RE::BSTempEffectSPG
unk44
RE::BSTempEffectSPG
unk48
RE::BSTempEffectSPG
Update
(float a_arg1) override
RE::BSTempEffectSPG
virtual
~BSTempEffect
() override
RE::BSTempEffect
~BSTempEffectSPG
() override
RE::BSTempEffectSPG
~NiObject
() override=default
RE::NiObject
~NiRefObject
()
RE::NiRefObject
virtual
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