CommonLibSSE NG
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#include <BSShader.h>
Public Attributes | |
std::uint32_t | id |
ID3D11PixelShader * | shader |
ConstantGroup | constantBuffers [3] |
std::int8_t | constantTable [64] |
ConstantGroup RE::BSGraphics::PixelShader::constantBuffers[3] |
std::int8_t RE::BSGraphics::PixelShader::constantTable[64] |
std::uint32_t RE::BSGraphics::PixelShader::id |
ID3D11PixelShader* RE::BSGraphics::PixelShader::shader |