#include <BSDirectInputManager.h>
|
using | Type = typename Traits::Type |
|
using | Allocator = typename Traits::Allocator |
|
◆ CreateDeviceWithGUID()
DirectInput8::IDirectInputDevice8A * RE::BSDirectInputManager::CreateDeviceWithGUID |
( |
WinAPI::GUID * |
a_guid | ) |
|
◆ GetDeviceData()
void RE::BSDirectInputManager::GetDeviceData |
( |
DirectInput8::IDirectInputDevice8A * |
a_device, |
|
|
std::uint32_t * |
a_dataSize, |
|
|
DirectInput8::DIDEVICEOBJECTDATA ** |
a_outData |
|
) |
| |
◆ GetDeviceState()
void RE::BSDirectInputManager::GetDeviceState |
( |
DirectInput8::IDirectInputDevice8A * |
a_device, |
|
|
std::uint32_t |
a_size, |
|
|
void * |
a_outData |
|
) |
| |
◆ GetSingleton()
◆ ReleaseDevice()
void RE::BSDirectInputManager::ReleaseDevice |
( |
DirectInput8::IDirectInputDevice8A * |
a_device | ) |
|
◆ diInterface
DirectInput8::IDirectInput8A* RE::BSDirectInputManager::diInterface |
◆ pad00
std::uint32_t RE::BSDirectInputManager::pad00 |
The documentation for this class was generated from the following file: