#include <BGSSaveLoadManager.h>
◆ fileName
◆ location
◆ playerName
◆ playerTitle
◆ playTime
◆ raceName
◆ unk30
      
        
          | std::uint32_t RE::BGSSaveLoadFileEntry::unk30 | 
        
      
 
 
◆ unk34
      
        
          | std::uint32_t RE::BGSSaveLoadFileEntry::unk34 | 
        
      
 
 
◆ unk38
      
        
          | std::uint32_t RE::BGSSaveLoadFileEntry::unk38 | 
        
      
 
 
◆ unk3C
      
        
          | std::uint32_t RE::BGSSaveLoadFileEntry::unk3C | 
        
      
 
 
◆ unk40
      
        
          | std::uint32_t RE::BGSSaveLoadFileEntry::unk40 | 
        
      
 
 
◆ unk44
      
        
          | std::uint32_t RE::BGSSaveLoadFileEntry::unk44 | 
        
      
 
 
◆ unk48
      
        
          | std::uint64_t RE::BGSSaveLoadFileEntry::unk48 | 
        
      
 
 
◆ unk50
      
        
          | std::uint64_t RE::BGSSaveLoadFileEntry::unk50 | 
        
      
 
 
◆ unk58
      
        
          | std::uint64_t RE::BGSSaveLoadFileEntry::unk58 | 
        
      
 
 
◆ unk60
      
        
          | std::uint64_t RE::BGSSaveLoadFileEntry::unk60 | 
        
      
 
 
◆ unk68
      
        
          | std::uint64_t RE::BGSSaveLoadFileEntry::unk68 | 
        
      
 
 
◆ unk70
      
        
          | std::uint64_t RE::BGSSaveLoadFileEntry::unk70 | 
        
      
 
 
The documentation for this class was generated from the following file: