| CommonLibSSE NG
    | 
#include <BGSBipedObjectForm.h>
 
  
| Public Types | |
| using | ArmorType = BIPED_MODEL::ArmorType | 
| using | BipedObjectSlot = BIPED_MODEL::BipedObjectSlot | 
| using | FirstPersonFlag = BIPED_MODEL::BipedObjectSlot | 
| Public Member Functions | |
| ~BGSBipedObjectForm () override | |
| void | InitializeDataComponent () override | 
| void | ClearDataComponent () override | 
| void | CopyComponent (BaseFormComponent *a_rhs) override | 
| BipedObjectSlot | AddSlotToMask (BipedObjectSlot a_slot) | 
| ArmorType | GetArmorType () const | 
| BipedObjectSlot | GetSlotMask () const | 
| bool | HasPartOf (BipedObjectSlot a_flag) const | 
| bool | IsClothing () const | 
| bool | IsHeavyArmor () const | 
| bool | IsLightArmor () const | 
| bool | IsShield () const | 
| BipedObjectSlot | RemoveSlotFromMask (BipedObjectSlot a_slot) | 
| void | SetSlotMask (BipedObjectSlot a_mask) | 
|  Public Member Functions inherited from RE::BaseFormComponent | |
| virtual | ~BaseFormComponent () | 
| virtual void | InitializeDataComponent ()=0 | 
| virtual void | ClearDataComponent ()=0 | 
| virtual void | CopyComponent (BaseFormComponent *a_rhs) | 
| TES_HEAP_REDEFINE_NEW () | |
| Public Attributes | |
| BIPED_MODEL | bipedModelData | 
| Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BGSBipedObjectForm | 
|  Static Public Attributes inherited from RE::BaseFormComponent | |
| static constexpr auto | RTTI = RTTI_BaseFormComponent | 
| 
 | override | 
| BipedObjectSlot RE::BGSBipedObjectForm::AddSlotToMask | ( | BipedObjectSlot | a_slot | ) | 
| 
 | overridevirtual | 
Implements RE::BaseFormComponent.
| 
 | overridevirtual | 
Reimplemented from RE::BaseFormComponent.
| ArmorType RE::BGSBipedObjectForm::GetArmorType | ( | ) | const | 
| BipedObjectSlot RE::BGSBipedObjectForm::GetSlotMask | ( | ) | const | 
| bool RE::BGSBipedObjectForm::HasPartOf | ( | BipedObjectSlot | a_flag | ) | const | 
| 
 | overridevirtual | 
Implements RE::BaseFormComponent.
| bool RE::BGSBipedObjectForm::IsClothing | ( | ) | const | 
| bool RE::BGSBipedObjectForm::IsHeavyArmor | ( | ) | const | 
| bool RE::BGSBipedObjectForm::IsLightArmor | ( | ) | const | 
| bool RE::BGSBipedObjectForm::IsShield | ( | ) | const | 
| BipedObjectSlot RE::BGSBipedObjectForm::RemoveSlotFromMask | ( | BipedObjectSlot | a_slot | ) | 
| void RE::BGSBipedObjectForm::SetSlotMask | ( | BipedObjectSlot | a_mask | ) | 
| BIPED_MODEL RE::BGSBipedObjectForm::bipedModelData | 
| 
 | inlinestaticconstexpr |