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| | ~TESFaction () override |
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| void | InitializeData () override |
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| void | ClearData () override |
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| bool | Load (TESFile *a_mod) override |
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| void | SaveGame (BGSSaveFormBuffer *a_buf) override |
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| void | LoadGame (BGSLoadFormBuffer *a_buf) override |
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| void | Revert (BGSLoadFormBuffer *a_buf) override |
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| void | InitItemImpl () override |
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| bool | CanBeOwner () const |
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| bool | CanPayCrimeGold () const |
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| std::int32_t | GetCrimeGold () const |
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| std::int32_t | GetCrimeGoldNonViolent () const |
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| std::int32_t | GetCrimeGoldViolent () const |
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| std::int32_t | GetInfamy () const |
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| std::int32_t | GetInfamyNonViolent () const |
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| std::int32_t | GetInfamyViolent () const |
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| std::int32_t | GetStolenItemValueCrime () const |
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| std::int32_t | GetStolenItemValueNoCrime () const |
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| bool | HasSpecialCombatState () const |
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| bool | HasStealMultiplier () const |
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| bool | HiddenFromNPC () const |
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| bool | IgnoresAssault () const |
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| bool | IgnoresMurder () const |
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| bool | IgnoresPickpocket () const |
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| bool | IgnoresStealing () const |
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| bool | IgnoresTrespass () const |
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| bool | IgnoresWerewolf () const |
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| bool | IsFactionInCrimeGroup (const TESFaction *a_other) const |
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| bool | IsPlayerEnemy () const |
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| bool | IsPlayerExpelled () const |
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| bool | IsVendor () const |
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| void | ModCrimeGold (std::int32_t a_amount, bool a_violent) |
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| bool | OffersServices () const |
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| void | PlayerPayCrimeGold (bool a_removeStolenItems=true, bool a_goToJail=true) |
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| bool | ReportsCrimesAgainstMembers () const |
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| void | SendPlayerToJail (bool a_removeInventory=true, bool a_realJail=true) |
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| void | SetAlly (TESFaction *a_other, bool a_selfIsFriendToOther=false, bool a_otherIsFriendToSelf=false) |
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| void | SetCrimeGold (std::int32_t a_gold) |
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| void | SetCrimeGoldViolent (std::int32_t a_gold) |
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| void | SetEnemy (TESFaction *a_other, bool a_selfIsNeutralToOther=false, bool a_otherIsNeutralToSelf=false) |
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| void | SetFactionFightReaction (TESFaction *a_faction, FIGHT_REACTION a_fightReaction) |
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| bool | TracksCrimes () const |
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| bool | UsesCrimeGoldDefaults () const |
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| | ~TESForm () override |
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| void | InitializeDataComponent () override |
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| void | ClearDataComponent () override |
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| void | CopyComponent (BaseFormComponent *a_rhs) override |
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| virtual bool | LoadPartial (TESFile *a_mod) |
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| virtual bool | LoadEdit (TESFile *a_mod) |
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| virtual TESForm * | CreateDuplicateForm (bool a_createEditorID, void *a_arg2) |
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| virtual bool | AddChange (std::uint32_t a_changeFlags) |
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| virtual void | RemoveChange (std::uint32_t a_changeFlags) |
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| virtual bool | FindInFileFast (TESFile *a_mod) |
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| virtual bool | CheckSaveGame (BGSSaveFormBuffer *a_buf) |
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| virtual void | InitLoadGame (BGSLoadFormBuffer *a_buf) |
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| virtual void | FinishLoadGame (BGSLoadFormBuffer *a_buf) |
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| virtual TESFile * | GetDescriptionOwnerFile () const |
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| virtual FormType | GetSavedFormType () const |
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| virtual void | GetFormDetailedString (char *a_buf, std::uint32_t a_bufLen) |
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| virtual bool | GetKnown () const |
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| virtual bool | GetRandomAnim () const |
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| virtual bool | GetPlayable () const |
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| virtual bool | IsHeadingMarker () const |
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| virtual bool | GetDangerous () const |
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| virtual bool | QHasCurrents () const |
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| virtual bool | GetObstacle () const |
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| virtual bool | QIsLODLandObject () const |
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| virtual bool | GetOnLocalMap () const |
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| virtual bool | GetMustUpdate () const |
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| virtual void | SetOnLocalMap (bool a_set) |
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| virtual bool | GetIgnoredBySandbox () const |
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| virtual void | SetDelete (bool a_set) |
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| virtual void | SetAltered (bool a_set) |
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| virtual void | SaveObjectBound () |
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| virtual void | LoadObjectBound (TESFile *a_mod) |
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| virtual bool | IsBoundObject () const |
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| virtual bool | IsObject () const |
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| virtual bool | IsMagicItem () const |
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| virtual bool | IsWater () const |
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| virtual TESObjectREFR * | AsReference1 () |
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| virtual const TESObjectREFR * | AsReference2 () const |
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| virtual std::uint32_t | GetRefCount () const |
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| virtual const char * | GetTextForParsedSubTag (const BSFixedString &a_tag) const |
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| virtual void | Copy (TESForm *a_srcForm) |
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| virtual bool | BelongsInGroup (FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) |
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| virtual void | CreateGroupData (FORM *a_form, FORM_GROUP *a_group) |
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| virtual const char * | GetFormEditorID () const |
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| virtual bool | SetFormEditorID (const char *a_str) |
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| virtual bool | IsParentForm () |
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| virtual bool | IsParentFormTree () |
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| virtual bool | IsFormTypeChild (FormType a_type) |
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| virtual bool | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) |
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| virtual void | SetFormID (FormID a_id, bool a_updateFile) |
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| virtual const char * | GetObjectTypeName () const |
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| virtual bool | QAvailableInGame () const |
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| template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>> |
| T * | As () noexcept |
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| template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>> |
| const T * | As () const noexcept |
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| TESObjectREFR * | AsReference () |
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| const TESObjectREFR * | AsReference () const |
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| TESFile * | GetFile (std::int32_t a_idx=-1) const |
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| std::uint32_t | GetFormFlags () const noexcept |
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| FormID | GetFormID () const noexcept |
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| FormType | GetFormType () const noexcept |
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| std::int32_t | GetGoldValue () const |
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| FormID | GetRawFormID () const |
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| FormID | GetLocalFormID () const |
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| const char * | GetName () const |
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| float | GetWeight () const |
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| bool | HasKeywordInArray (const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) const |
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| bool | HasAnyKeywordByEditorID (const std::vector< std::string > &editorIDs) const |
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| bool | HasKeywordByEditorID (std::string_view a_editorID) |
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| bool | HasKeywordInList (BGSListForm *a_keywordList, bool a_matchAll) const |
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| bool | HasVMAD () const |
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| bool | HasWorldModel () const noexcept |
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| void | InitItem () |
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| bool | Is (FormType a_type) const noexcept |
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| template<class... Args> |
| bool | Is (Args... a_args) const noexcept requires(std |
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| bool | IsAmmo () const noexcept |
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| bool | IsArmor () const noexcept |
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| bool | IsBook () const noexcept |
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| bool | IsDeleted () const noexcept |
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| bool | IsDynamicForm () const noexcept |
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| bool | IsGold () const noexcept |
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| bool | IsIgnored () const noexcept |
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| bool | IsInventoryObject () const |
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| bool | IsInitialized () const noexcept |
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| bool | IsKey () const noexcept |
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| bool | IsLockpick () const noexcept |
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| bool | IsNot (FormType a_type) const noexcept |
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| template<class... Args> |
| bool | IsNot (Args... a_args) const noexcept requires(std |
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| bool | IsNote () const noexcept |
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| bool | IsPlayer () const noexcept |
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| bool | IsPlayerRef () const noexcept |
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| bool | IsSkooma () const noexcept |
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| bool | IsSoulGem () const noexcept |
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| bool | IsWeapon () const noexcept |
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| void | SetPlayerKnows (bool a_known) |
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| virtual | ~BaseFormComponent () |
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| | TES_HEAP_REDEFINE_NEW () |
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| | ~TESFullName () override |
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| void | InitializeDataComponent () override |
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| void | ClearDataComponent () override |
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| void | CopyComponent (BaseFormComponent *a_rhs) override |
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| virtual std::uint32_t | GetFullNameLength () const |
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| virtual const char * | GetFullName () const |
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| void | SetFullName (const char *a_name) |
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| | ~TESReactionForm () override |
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| void | InitializeDataComponent () override |
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| void | ClearDataComponent () override |
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| void | CopyComponent (BaseFormComponent *a_rhs) override |
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