#include <GFxMovieDefImpl.h>
◆ ~BindTaskData()
virtual RE::GFxMovieDefImpl::BindTaskData::~BindTaskData |
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◆ bindDataHeap
GMemoryHeap* RE::GFxMovieDefImpl::BindTaskData::bindDataHeap |
◆ bytesLoaded
std::uint32_t RE::GFxMovieDefImpl::BindTaskData::bytesLoaded |
◆ hasError
bool RE::GFxMovieDefImpl::BindTaskData::hasError |
◆ importData
ImportData RE::GFxMovieDefImpl::BindTaskData::importData |
◆ importedMovies
◆ loadingFrame
std::uint32_t RE::GFxMovieDefImpl::BindTaskData::loadingFrame |
◆ lock
GLock RE::GFxMovieDefImpl::BindTaskData::lock |
◆ movieDataResource
◆ pad2C
std::uint32_t RE::GFxMovieDefImpl::BindTaskData::pad2C |
◆ padDC
std::uint32_t RE::GFxMovieDefImpl::BindTaskData::padDC |
◆ padF1
std::uint8_t RE::GFxMovieDefImpl::BindTaskData::padF1 |
◆ padF2
std::uint16_t RE::GFxMovieDefImpl::BindTaskData::padF2 |
◆ padF4
std::uint32_t RE::GFxMovieDefImpl::BindTaskData::padF4 |
◆ taskState
std::uint32_t RE::GFxMovieDefImpl::BindTaskData::taskState |
◆ unk20
◆ unk28
std::uint32_t RE::GFxMovieDefImpl::BindTaskData::unk28 |
◆ unkC0
std::uint64_t RE::GFxMovieDefImpl::BindTaskData::unkC0 |
◆ unkC8
std::uint64_t RE::GFxMovieDefImpl::BindTaskData::unkC8 |
◆ unkD0
std::uint64_t RE::GFxMovieDefImpl::BindTaskData::unkD0 |
◆ updateSync
The documentation for this class was generated from the following file: