CommonLibSSE NG
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#include <BSShaderProperty.h>
Public Member Functions | |
virtual | ~ForEachVisitor () |
virtual std::uint32_t | Accept (NiSourceTexture *a_texture)=0 |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BSShaderProperty__ForEachVisitor |
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virtual |
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pure virtual |
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inlinestaticconstexpr |