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CommonLibSSE NG
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#include <BSParticleShaderEmitter.h>
Public Attributes | |
| float | currentFrame |
| std::uint32_t | totalFrames |
| float RE::BSParticleShaderEmitter::TextureAnimInfo::currentFrame |
| std::uint32_t RE::BSParticleShaderEmitter::TextureAnimInfo::totalFrames |