CommonLibSSE NG
RE::BSGraphics::VertexShader Class Reference

#include <BSShader.h>

Public Attributes

std::uint32_t id
 
ID3D11VertexShader * shader
 
std::uint32_t byteCodeSize
 
ConstantGroup constantBuffers [3]
 
std::uint64_t shaderDesc
 
std::int8_t constantTable [20]
 
std::uint32_t pad64
 
std::uint8_t rawBytecode [0]
 

Member Data Documentation

◆ byteCodeSize

std::uint32_t RE::BSGraphics::VertexShader::byteCodeSize

◆ constantBuffers

ConstantGroup RE::BSGraphics::VertexShader::constantBuffers[3]

◆ constantTable

std::int8_t RE::BSGraphics::VertexShader::constantTable[20]

◆ id

std::uint32_t RE::BSGraphics::VertexShader::id

◆ pad64

std::uint32_t RE::BSGraphics::VertexShader::pad64

◆ rawBytecode

std::uint8_t RE::BSGraphics::VertexShader::rawBytecode[0]

◆ shader

ID3D11VertexShader* RE::BSGraphics::VertexShader::shader

◆ shaderDesc

std::uint64_t RE::BSGraphics::VertexShader::shaderDesc

The documentation for this class was generated from the following file: