CommonLibSSE NG
RE::BSGameSound Class Referenceabstract

#include <BSGameSound.h>

Inheritance diagram for RE::BSGameSound:
RE::BSXAudio2GameSound

Public Member Functions

virtual void Unk_00 (void)
 
virtual ~BSGameSound ()
 
virtual void Unk_02 (void)
 
virtual void Unk_03 (void)
 
virtual void Unk_04 (void)=0
 
virtual void Unk_05 (void)
 
virtual void Unk_06 (void)=0
 
virtual void Unk_07 (void)=0
 
virtual void Unk_08 (void)=0
 
virtual void Unk_09 (void)=0
 
virtual void Unk_0A (void)=0
 
virtual void Unk_0B (void)
 
virtual void Unk_0C (void)
 
virtual void Unk_0D (void)=0
 
virtual void Unk_0E (void)
 
virtual void Unk_0F (void)=0
 
virtual void Unk_10 (void)=0
 
virtual void Unk_11 (void)=0
 
virtual void Unk_12 (void)=0
 
virtual void Unk_13 (void)
 
virtual void Unk_14 (void)=0
 
virtual void Unk_15 (void)=0
 
virtual void Unk_16 (void)=0
 
virtual void Unk_17 (void)=0
 
virtual void Unk_18 (void)=0
 

Public Attributes

std::uint64_t unk08
 
std::uint64_t unk10
 
std::uint64_t unk18
 
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std::uint64_t unk88
 
std::uint64_t unk90
 
std::uint64_t unk98
 
std::uint64_t unkA0
 
std::uint64_t unkA8
 
std::uint64_t unkB0
 
std::uint64_t unkB8
 
std::uint64_t unkC0
 

Static Public Attributes

static constexpr auto RTTI = RTTI_BSGameSound
 

Constructor & Destructor Documentation

◆ ~BSGameSound()

virtual RE::BSGameSound::~BSGameSound ( )
virtual

Member Function Documentation

◆ Unk_00()

virtual void RE::BSGameSound::Unk_00 ( void  )
virtual

Reimplemented in RE::BSXAudio2GameSound.

◆ Unk_02()

virtual void RE::BSGameSound::Unk_02 ( void  )
virtual

◆ Unk_03()

virtual void RE::BSGameSound::Unk_03 ( void  )
virtual

◆ Unk_04()

virtual void RE::BSGameSound::Unk_04 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_05()

virtual void RE::BSGameSound::Unk_05 ( void  )
virtual

◆ Unk_06()

virtual void RE::BSGameSound::Unk_06 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_07()

virtual void RE::BSGameSound::Unk_07 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_08()

virtual void RE::BSGameSound::Unk_08 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_09()

virtual void RE::BSGameSound::Unk_09 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_0A()

virtual void RE::BSGameSound::Unk_0A ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_0B()

virtual void RE::BSGameSound::Unk_0B ( void  )
virtual

Reimplemented in RE::BSXAudio2GameSound.

◆ Unk_0C()

virtual void RE::BSGameSound::Unk_0C ( void  )
virtual

Reimplemented in RE::BSXAudio2GameSound.

◆ Unk_0D()

virtual void RE::BSGameSound::Unk_0D ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_0E()

virtual void RE::BSGameSound::Unk_0E ( void  )
virtual

Reimplemented in RE::BSXAudio2GameSound.

◆ Unk_0F()

virtual void RE::BSGameSound::Unk_0F ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_10()

virtual void RE::BSGameSound::Unk_10 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_11()

virtual void RE::BSGameSound::Unk_11 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_12()

virtual void RE::BSGameSound::Unk_12 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_13()

virtual void RE::BSGameSound::Unk_13 ( void  )
virtual

Reimplemented in RE::BSXAudio2GameSound.

◆ Unk_14()

virtual void RE::BSGameSound::Unk_14 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_15()

virtual void RE::BSGameSound::Unk_15 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_16()

virtual void RE::BSGameSound::Unk_16 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_17()

virtual void RE::BSGameSound::Unk_17 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

◆ Unk_18()

virtual void RE::BSGameSound::Unk_18 ( void  )
pure virtual

Implemented in RE::BSXAudio2GameSound.

Member Data Documentation

◆ RTTI

constexpr auto RE::BSGameSound::RTTI = RTTI_BSGameSound
inlinestaticconstexpr

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std::uint64_t RE::BSGameSound::unk08

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std::uint64_t RE::BSGameSound::unk10

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std::uint64_t RE::BSGameSound::unk18

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std::uint64_t RE::BSGameSound::unk20

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std::uint64_t RE::BSGameSound::unk28

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std::uint64_t RE::BSGameSound::unk30

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std::uint64_t RE::BSGameSound::unk38

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std::uint64_t RE::BSGameSound::unk40

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std::uint64_t RE::BSGameSound::unk48

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std::uint64_t RE::BSGameSound::unk50

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std::uint64_t RE::BSGameSound::unk58

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std::uint64_t RE::BSGameSound::unk60

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std::uint64_t RE::BSGameSound::unk68

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std::uint64_t RE::BSGameSound::unk70

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std::uint64_t RE::BSGameSound::unk78

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std::uint64_t RE::BSGameSound::unk80

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std::uint64_t RE::BSGameSound::unk88

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std::uint64_t RE::BSGameSound::unk90

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std::uint64_t RE::BSGameSound::unk98

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std::uint64_t RE::BSGameSound::unkA0

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std::uint64_t RE::BSGameSound::unkA8

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std::uint64_t RE::BSGameSound::unkB0

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std::uint64_t RE::BSGameSound::unkB8

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std::uint64_t RE::BSGameSound::unkC0

The documentation for this class was generated from the following file: