CommonLibSSE NG
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TrainingMenu.h File Reference
#include "RE/A/ActorValues.h"
#include "RE/B/BSTEvent.h"
#include "RE/G/GFxValue.h"
#include "RE/I/IMenu.h"

Go to the source code of this file.

Classes

class  RE::TrainingMenu
 
struct  RE::TrainingMenu::RUNTIME_DATA
 

Namespaces

namespace  RE
 

Macros

#define RUNTIME_DATA_CONTENT
 

Macro Definition Documentation

◆ RUNTIME_DATA_CONTENT

#define RUNTIME_DATA_CONTENT
Value:
Actor* trainer; /* 38 - smart ptr */ \
ActorValue skill; /* 40 */ \
std::uint32_t unk44; /* 44 */ \
GFxValue trainingMenuObj; /* 48 - MovieClip */ \
GFxValue skillName; /* 60 - TextField */ \
GFxValue skillMeter; /* 78 - Components.Meter */ \
GFxValue trainerSkill; /* 90 - TextField */ \
GFxValue timesTrained; /* A8 - TextField */ \
GFxValue trainCost; /* C0 - TextField */ \
GFxValue currentGold; /* D8 - TextField */