CommonLibSSE NG
Loading...
Searching...
No Matches
ToggleRunHandler.h
Go to the documentation of this file.
1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_ToggleRunHandler;
11
12 ~ToggleRunHandler() override; // 00
13
14 // override (PlayerInputHandler)
15 bool CanProcess(InputEvent* a_event) override; // 01
16 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
17 };
18 static_assert(sizeof(ToggleRunHandler) == 0x10);
19}
Definition ButtonEvent.h:11
Definition InputEvent.h:22
Definition PlayerControlsData.h:8
Definition PlayerInputHandler.h:12
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_ToggleRunHandler(687056, 394905, 0x1f0b5b8)
Definition ToggleRunHandler.h:8
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
static constexpr auto RTTI
Definition ToggleRunHandler.h:10
bool CanProcess(InputEvent *a_event) override
~ToggleRunHandler() override