26            auto tesActionData = malloc<TESActionData>();
 
   27            std::memset(
reinterpret_cast<void*
>(tesActionData), 0, 
sizeof(
TESActionData));
 
   29                tesActionData->Ctor();
 
   37            using func_t = 
decltype(&TESActionData::Ctor);
 
   39            TESActionData*          tesActionData = func(
this);
 
   40            stl::emplace_vtable<TESActionData>(tesActionData);
 
   44    static_assert(
sizeof(TESActionData) == 0x60);
 
#define RELOCATION_ID(a_se, a_ae)
Definition PCH.h:794
 
Definition ActorState.h:93
 
Definition BGSActionData.h:11
 
Definition BGSAnimationSequencer.h:11
 
Definition TESActionData.h:8
 
virtual ~TESActionData() override
 
BGSAnimationSequencer * GetSourceSequencer() const override
 
BGSActionData * Clone() const override
 
static constexpr auto VTABLE
Definition TESActionData.h:11
 
static TESActionData * Create()
Definition TESActionData.h:24
 
void Unk_02(void) override
 
ActorState * GetSourceActorState() const override
 
static constexpr auto RTTI
Definition TESActionData.h:10
 
Definition Relocation.h:1638
 
Definition AbsorbEffect.h:6
 
constexpr std::array< REL::VariantID, 1 > VTABLE_TESActionData
Definition Offsets_VTABLE.h:400
 
constexpr REL::VariantID RTTI_TESActionData(684945, 392682, 0x1edcaa0)