26 auto tesActionData = malloc<TESActionData>();
27 std::memset(
reinterpret_cast<void*
>(tesActionData), 0,
sizeof(
TESActionData));
29 tesActionData->Ctor();
37 using func_t =
decltype(&TESActionData::Ctor);
39 TESActionData* tesActionData = func(
this);
40 stl::emplace_vtable<TESActionData>(tesActionData);
44 static_assert(
sizeof(TESActionData) == 0x60);
#define RELOCATION_ID(a_se, a_ae)
Definition PCH.h:794
Definition ActorState.h:93
Definition BGSActionData.h:11
Definition BGSAnimationSequencer.h:11
Definition TESActionData.h:8
virtual ~TESActionData() override
BGSAnimationSequencer * GetSourceSequencer() const override
BGSActionData * Clone() const override
static constexpr auto VTABLE
Definition TESActionData.h:11
static TESActionData * Create()
Definition TESActionData.h:24
void Unk_02(void) override
ActorState * GetSourceActorState() const override
static constexpr auto RTTI
Definition TESActionData.h:10
Definition Relocation.h:1638
Definition AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_TESActionData
Definition Offsets_VTABLE.h:400
constexpr REL::VariantID RTTI_TESActionData(684945, 392682, 0x1edcaa0)