14 class BGSLightingTemplate;
15 class BSMultiBoundNode;
17 class ImageSpaceModifierInstanceForm;
125 static_assert(
sizeof(
Sky) == 0x2C8);
Definition Atmosphere.h:13
Definition BGSLightingTemplate.h:11
Definition BSTArray.h:377
Definition NiSmartPointer.h:9
Definition Precipitation.h:14
Definition SkyEffectController.h:8
stl::enumeration< Mode, std::uint32_t > mode
Definition Sky.h:100
float lightingTransition
Definition Sky.h:69
SkyEffectController effectController
Definition Sky.h:120
TESClimate * currentClimate
Definition Sky.h:71
void SetWeather(RE::TESWeather *a_weather, bool a_override, bool a_accelerate)
float auroraOut
Definition Sky.h:117
float lastWeatherUpdate
Definition Sky.h:98
TESWeather * currentWeather
Definition Sky.h:72
NiColor skyColor[17]
Definition Sky.h:84
ObjectRefHandle currentRoom
Definition Sky.h:67
std::uint32_t unk1A4
Definition Sky.h:94
NiPointer< NiNode > moonsRoot
Definition Sky.h:63
ObjectRefHandle previousRoom
Definition Sky.h:68
NiPointer< ReferenceEffect > lastReferenceEffect
Definition Sky.h:119
NiColor ambientSpecularTint
Definition Sky.h:112
BSTArray< NiPointer< NiTexture > > storedCloudTextures
Definition Sky.h:121
std::uint32_t unk1A0
Definition Sky.h:93
float ambientSpecularFresnel
Definition Sky.h:113
std::uint64_t unk180
Definition Sky.h:87
float auroraIn
Definition Sky.h:115
std::uint32_t pad1CC
Definition Sky.h:103
TESRegion * region
Definition Sky.h:76
ImageSpaceModifierInstanceForm * lastWeatherImageSpaceMod
Definition Sky.h:109
NiPointer< BSMultiBoundNode > root
Definition Sky.h:62
Precipitation * precip
Definition Sky.h:83
Atmosphere * atmosphere
Definition Sky.h:77
float flash
Definition Sky.h:102
std::uint32_t unk174
Definition Sky.h:85
float auroraOutStart
Definition Sky.h:116
float auroraInStart
Definition Sky.h:114
float windSpeed
Definition Sky.h:89
std::uint64_t unk020
Definition Sky.h:65
BSTArray< SkyStaticRefData > skyStaticRefData
Definition Sky.h:123
std::time_t flashTime
Definition Sky.h:104
Sun * sun
Definition Sky.h:79
TESWeather * defaultWeather
Definition Sky.h:74
BSTArray< NiPointer< NiTexture > > storedWorldMapCloudTextures
Definition Sky.h:122
void ForceWeather(RE::TESWeather *a_weather, bool a_override)
ImageSpaceModifierInstanceForm * currentWeatherImageSpaceMod
Definition Sky.h:107
std::uint32_t lastMoonPhaseUpdate
Definition Sky.h:105
float unk1AC
Definition Sky.h:96
NiColor directionalAmbientColors[3][2]
Definition Sky.h:111
ImageSpaceModifierInstanceForm * currentWeatherImageSpaceMod2
Definition Sky.h:108
static Sky * GetSingleton()
std::uint64_t unk178
Definition Sky.h:86
std::uint32_t flags
Definition Sky.h:106
float currentGameHour
Definition Sky.h:97
NiPointer< NiNode > auroraRoot
Definition Sky.h:64
float windAngle
Definition Sky.h:90
std::uint64_t unk198
Definition Sky.h:92
std::uint32_t unk194
Definition Sky.h:91
float currentWeatherPct
Definition Sky.h:99
float unk1A8
Definition Sky.h:95
TESWeather * lastWeather
Definition Sky.h:73
Moon * secunda
Definition Sky.h:82
std::uint32_t unk188
Definition Sky.h:88
BGSLightingTemplate * extLightingOverride
Definition Sky.h:66
Moon * masser
Definition Sky.h:81
ImageSpaceModifierInstanceForm * lastWeatherImageSpaceMod2
Definition Sky.h:110
NiPointer< ReferenceEffect > currentReferenceEffect
Definition Sky.h:118
Clouds * clouds
Definition Sky.h:80
static constexpr auto RTTI
Definition Sky.h:33
BSSimpleList< SkySound * > * skySoundList
Definition Sky.h:101
TESWeather * overrideWeather
Definition Sky.h:75
Stars * stars
Definition Sky.h:78
float lightingTransitionTimer
Definition Sky.h:70
Definition TESClimate.h:13
Definition TESRegion.h:53
Definition TESWeather.h:17
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_Sky(685534, 393319, 0x1ee7560)