22#define RUNTIME_DATA_CONTENT \
23 float customNearDistance; \
24 float customFarDistance; \
27 std::uint16_t pad14A; \
35 return REL::RelocateMember<SCENE_GRAPH_RUNTIME_DATA>(
this, 0x140, 0x168);
40 return REL::RelocateMember<SCENE_GRAPH_RUNTIME_DATA>(
this, 0x140, 0x168);
43#ifndef SKYRIM_CROSS_VR
48#undef RUNTIME_DATA_CONTENT
#define RUNTIME_DATA_CONTENT
Definition Actor.h:633
Definition BSSceneGraph.h:10
Definition SceneGraph.h:8
const NiRTTI * GetRTTI() const override
const SCENE_GRAPH_RUNTIME_DATA & GetRuntimeData() const noexcept
Definition SceneGraph.h:38
float GetNearDistance() override
float GetFarDistance() override
SCENE_GRAPH_RUNTIME_DATA & GetRuntimeData() noexcept
Definition SceneGraph.h:33
static constexpr auto RTTI
Definition SceneGraph.h:10
static constexpr auto Ni_RTTI
Definition SceneGraph.h:11
Definition AbsorbEffect.h:6
constexpr REL::VariantID NiRTTI_SceneGraph(517222, 403753, 0x2ffd750)
constexpr REL::VariantID RTTI_SceneGraph(686700, 394546, 0x1f03f08)
Definition SceneGraph.h:21