CommonLibSSE NG
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MovementHandler.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_MovementHandler;
11
12 ~MovementHandler() override; // 00
13
14 // override (PlayerInputHandler)
15 bool CanProcess(InputEvent* a_event) override; // 01
16 void ProcessThumbstick(ThumbstickEvent* a_event, PlayerControlsData* a_data) override; // 02
17 void ProcessButton(ButtonEvent* a_event, PlayerControlsData* a_data) override; // 04
18 };
19 static_assert(sizeof(MovementHandler) == 0x10);
20}
Definition ButtonEvent.h:11
Definition InputEvent.h:22
Definition PlayerControlsData.h:8
Definition PlayerInputHandler.h:12
Definition ThumbstickEvent.h:8
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_MovementHandler(687051, 394900, 0x1f0b4e8)
Definition MovementHandler.h:8
~MovementHandler() override
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_data) override
bool CanProcess(InputEvent *a_event) override
void ProcessThumbstick(ThumbstickEvent *a_event, PlayerControlsData *a_data) override
static constexpr auto RTTI
Definition MovementHandler.h:10