CommonLibSSE NG
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MissileProjectile.h File Reference
#include "RE/F/FormTypes.h"
#include "RE/I/ImpactResults.h"
#include "RE/P/Projectile.h"

Go to the source code of this file.

Classes

class  RE::MissileProjectile
 
struct  RE::MissileProjectile::RecordFlags
 
struct  RE::MissileProjectile::MISSILE_RUNTIME_DATA
 

Namespaces

namespace  RE
 

Macros

#define MISSILE_RUNTIME_DATA_CONTENT
 

Macro Definition Documentation

◆ MISSILE_RUNTIME_DATA_CONTENT

#define MISSILE_RUNTIME_DATA_CONTENT
Value:
ImpactResult impactResult; /* 1D8, 1E0 */ \
bool waitingToInitialize3D; /* 1DC */ \
std::uint8_t unk1DD; /* 1DD */ \
std::uint16_t unk1DE; /* 1DE */