CommonLibSSE NG
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Inventory.h
Go to the documentation of this file.
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#pragma once
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#include "
RE/B/BSTEvent.h
"
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namespace
RE
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{
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class
TESObjectREFR;
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class
InventoryEntryData;
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struct
Inventory
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{
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public
:
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struct
Event
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{
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public
:
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// members
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TESObjectREFR
*
objRefr
;
// 00
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InventoryEntryData
*
entryData
;
// 08
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std::int32_t
newCount
;
// 10
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std::int32_t
prevCount
;
// 14
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};
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static_assert
(
sizeof
(
Event
) == 0x18);
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static
BSTEventSource<Inventory::Event>
*
GetEventSource
();
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};
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}
BSTEvent.h
RE::BSTEventSource
Definition
BSTEvent.h:19
RE::InventoryEntryData
Definition
InventoryEntryData.h:15
RE::TESObjectREFR
Definition
TESObjectREFR.h:112
RE
Definition
AbsorbEffect.h:6
RE::Inventory::Event
Definition
Inventory.h:14
RE::Inventory::Event::entryData
InventoryEntryData * entryData
Definition
Inventory.h:18
RE::Inventory::Event::newCount
std::int32_t newCount
Definition
Inventory.h:19
RE::Inventory::Event::prevCount
std::int32_t prevCount
Definition
Inventory.h:20
RE::Inventory::Event::objRefr
TESObjectREFR * objRefr
Definition
Inventory.h:17
RE::Inventory
Definition
Inventory.h:11
RE::Inventory::GetEventSource
static BSTEventSource< Inventory::Event > * GetEventSource()
CommonLibSSE-NG
include
RE
I
Inventory.h
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